Skip to content

ZenTreehouse

Zenarchist edited this page Apr 17, 2026 · 1 revision

modicon

What Is This?

This mod adds a static treehouse to the game.

It's not a buildable or craftable treehouse, it's a static building, which means it must be placed in the world using a tool like DayZ-Editor.

Once it's placed however, it does contain a doorway and a securable ladder so if you have Build Anywhere enabled on your server players can secure this as a small base - perfect for lone wolves and small groups.

There's also an alternative model which has no structure on top, so players can build their own little base if they can find a way to get the logs up there.

It doesn't have a config or types entry - you must place this object using the init.c method or some other method for spawning static objects in-game at server startup.

Personally I just place a bunch using the DayZ-Editor along with a tree in the tree hole (bldr_plnt_t_FagusSylvatica_2d_summer works great), export them using the init.c SpawnObject() method, and spawn them on startup.

There are guides on YouTube about how to spawn DayZ-Editor placed structures in-game so search on there for guides if required.

Treehouse Classnames:

Land_ZenTreeHouse_Ladder - Treehouse with a structure on top.

Land_ZenTreeHouse_Bare - Treehouse with only empty platform on top.

ZEN'S MOD WIKI

Setup Guide

General Information


Utilities

My utility style mods for debugging etc.

Game Mechanics

Mods which affect game mechanics:

Gear / Objects

Mods which add gear to the game:

Server-Side Mods

Mods which run purely server-side:

Mods Not In Modpack

My standalone mods

Clone this wiki locally