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ZenJameson

Zenarchist edited this page May 6, 2026 · 4 revisions

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What Is This?

This mod adds everyone's favourite Irish whisky - Jameson.

It inherits from Vodka so any mods that use vodka to add alcohol effects etc should work with this item too.

There is an empty version of this bottle which can only hold water Empty_ZenJameson, intended for use with my Leftover's mod.

There is also a flask item added which contains whisky (ZenFlask) - when emptied it can be used to carry any liquid.

Drunkenness

The following only applies if ZenAlcohol is enabled in ZenModPackConfig.

If a player drinks too much whisky they will get stomach illness and/or fall unconscious.

When a player consumes these alcoholic items, the alcohol accumulates in their system. It takes time for the alcohol to drain from their system.

Having an alcohol accumulation of > 500mL will produce severe effects.

For example, drinking a full bottle of Jameson (750ml) will give them severe stomach illness and random unconsciousness for so long as the alcohol in their system remains above 500mL.

Alcohol drains at a rate of 25mL per minute, so a full bottle of Jameson = ~30 minutes until it is completely out of their system.

The point of this is to make it so if you are red thirsty but find some booze, sure, you can drink it - but be careful to sip it or you will make yourself sick. Just mixes up things a little bit by adding a new consumable with a drawback if the player isn't mindful of how they consume it.

To enable/disable these alcoholic items simply don't add their types.xml entries to your loot.

Types

	<type name="ZenJameson">
        <nominal>3</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="food"/>
        <tag name="shelves"/>
        <usage name="Village"/>
    </type>
	<type name="Empty_ZenJameson">
        <nominal>0</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
        <category name="food"/>
        <tag name="shelves"/>
        <usage name="Village"/>
    </type>

ZEN'S MOD WIKI

Setup Guide

General Information


Utilities

My utility style mods for debugging etc.

Game Mechanics

Mods which affect game mechanics:

Gear / Objects

Mods which add gear to the game:

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Mods Not In Modpack

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