Skip to content

ZenDynamicZoneLoot

Zenarchist edited this page May 6, 2026 · 2 revisions

NOTE: This mod is included in my modpack and can be enabled/disabled via ZenDynamicZoneLoot in ZenModPackConfig.json

What is this?

If this mod is enabled, then server admins can specify what type of loot can randomly spawn in dynamic gas zone strikes.

Config

Config file: profiles/Zenarchist/ZenContaminatedZoneLootConfig.json

{
    "ConfigVersion": "1.29.1", // Don't touch
    "ItemLifetime": -1, // If -1 then items will despawn when gas zone despawns
    "LootSpawns": [ // List of items to spawn in zone
        {
            "ItemType": "Grenade_ChemGas", // Item classname
            "ItemCountMinimum": 2, // Minimum spawn dice rolls
            "ItemCountMaximum": 5, // Maximum spawn dice rolls
            "ItemQuantityMinimum": 1.0, // Minimum quantity
            "ItemQuantityMaximum": 1.0, // Maximum quantity
            "SpawnDistanceMinimum": 5, // Minimum spawn distance meters from epicenter
            "SpawnDistanceMaximum": 15, // Maximum spawn distance meters from epicenter
            "SpawnChance": 1.0 // Dice roll chance to spawn (1.0 = 100%)
        },
		{
            "ItemType": "HDSN_BreachingCharge",
            "ItemCountMinimum": 1,
            "ItemCountMaximum": 1,
            "ItemQuantityMinimum": 1.0,
            "ItemQuantityMaximum": 1.0,
            "SpawnDistanceMinimum": 5,
            "SpawnDistanceMaximum": 15,
            "SpawnChance": 0.1
        }
    ]
}

ZEN'S MOD WIKI

Setup Guide

General Information


Utilities

My utility style mods for debugging etc.

Game Mechanics

Mods which affect game mechanics:

Gear / Objects

Mods which add gear to the game:

Server-Side Mods

Mods which run purely server-side:

Mods Not In Modpack

My standalone mods

Clone this wiki locally