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ZenLeftovers

Zenarchist edited this page May 6, 2026 · 2 revisions

NOTE: This mod is included in my modpack and can be enabled/disabled via ZenLeftovers in ZenModPackConfig.json

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What Is This?

This mod adds a player-tracking feature: dropped garbage after consuming vanilla packaged food & medical items.

There are some lightly re-textured models for empty food cans etc, nothing too fancy.

The mod is intended for hardcore and RP servers so that players can track other players' activity by finding their garbage trail - if players don't want to be tracked, then they need to clean up after themselves carefully ;)

You can craft empty cans into fish hooks (optional - can be disabled in the server config. Very rough on your knife tool and produces a damaged hook).

You can turn some paper-based food packets into regular paper.

You can hold liquids in empty jam or honey jars (only 250mL, 25% of regular bottles - and they're extremely fragile and easy to ruin).

If you're using this mod on Namalsk, set the empty jars in the JSON config to Empty_Honey_NoLiquid and Empty_Marmalade_NoLiquid to disable the ability to put water into them as they won't freeze like other bottles do.

Items That Drop Junk When Consumed:

  • All vanilla packaged food and drink items
  • Used saline bags
  • Used blood bags
  • Used morphine, epinephrine and pox injectors
  • MRE items from MassFood mod (as an example of how to add modded items)

Keep in mind that any modded items will only drop empty versions of themselves and not re-textured items with a unique name & description. But it's the best I can do with this sort of mod, and better than nothing I guess!

Config

Config file: profiles/Zenarchist/ZenLeftoversConfig.json

{
    "ConfigVersion": "1.29.1", // Don't touch this
    "CraftJunkHookHP": 10, // Health for hooks crafted out of cans
    "JunkLifetimeSecs": 1800, // Persistence duration of dropped junk
    "DropRuinedInjectors": 1, // Makes ANY injector drop a ruined version after use
    "LeftoverItems": [ // List of original item -> junk item
        {
            "OriginalItemType": "SodaCan_Pipsi", // Original item classname
            "LeftoverItemType": "Empty_SodaCan_Pipsi", // Junk classname
            "ItemHealth": 0, // Health override (set 0 to disable)
            "DropToGround": 0 // Whether or not to swap in hand or drop (1/0)
        }
    ]
}

ZEN'S MOD WIKI

Setup Guide

General Information


Utilities

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Game Mechanics

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