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ZenGroundCleaning

Zenarchist edited this page May 6, 2026 · 2 revisions

NOTE: This mod is included in my modpack and can be enabled/disabled via ZenGroundCleaning in ZenModPackConfig.json

What is this?

This mod allows players to be able to clear the ground around their base of clutter.

Things like large rocks, tree stumps, dead trees, bushes etc can all be removed for long periods of time (respawn time is configurable in the JSON config).

With the default config a territory is required to do this. Currently the only Territory mods supported are Expansion Territories and my custom Territory mod.

Config

Config file: profiles/Zenarchist/ZenGroundCleaningConfig.json

{
    "ConfigVersion": "1.29.1", // Don't touch
    "Enabled": 1, // Turn ground cleaning on/off
    "RequireTerritory": 1, // Require a territory to delete objects
    "TimeToRespawn": {
        "ActionZenRemoveTreeStump": 5184000, // Respawn time in seconds
        "ActionZenRemoveFelledTree": 1, // Respawn time in seconds (1 = use my ZenPersistentTrees mod)
        "ActionZenRemoveStone": 2592000, // Respawn time in seconds
        "ActionZenRemoveBush": 1209600 // Respawn time in seconds
    },
    "ToolDamage": {
        "ActionZenRemoveTreeStump": 25, // Absolute damage to deal to tool for this action
        "ActionZenRemoveFelledTree": 20,
        "ActionZenRemoveStone": 50,
        "ActionZenRemoveBush": 20
    },
    "GenericObjects": { // Generic object types which can be deleted with a sledgehammer
        "ObjectType": 1209600 // Respawn time in seconds
    },
    "GenericObjectToolDamage": 100 // Damage to deal to the sledgehammer
}

ZEN'S MOD WIKI

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General Information


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