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ZenAlcohol

Zenarchist edited this page Apr 16, 2026 · 2 revisions

Zen's Alcohol Effects

NOTE: This mod is included in my modpack and can be enabled/disabled via ZenAlcohol in ZenModPackConfig.json

If this mod is enabled then the player can get sick from consuming too much alcohol too quickly (ZenJameson, ZenFlask).

Alcohol accumulates as they drink it, and if they drink too much, their shock value can increase to the point of becoming unconscious, and they can even get chemical poisoning sickness if they drink way too much strong liquor.

NOTE: This effect applies to the base class of the item (ie. ZenJameson, ZenFlask) regardless of what liquid it contains. So I recommend using this mod only if you have ZenLeftovers turned on. The leftovers mod converts ZenJameson and ZenFlask into ZenJameson_Empty and ZenFlask_Empty when they are fully consumed, which are different items altogether and do not apply any alcohol debuff since they can only be filled with vanilla liquids.

ZEN'S MOD WIKI

Setup Guide

General Information


Utilities

My utility style mods for debugging etc.

Game Mechanics

Mods which affect game mechanics:

Gear / Objects

Mods which add gear to the game:

Server-Side Mods

Mods which run purely server-side:

Mods Not In Modpack

My standalone mods

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