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Pull requests: NeotokyoRebuild/neo

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Pull requests list

Optimize bot grenade emergence point targeting Bots Related to bot players
#2136 opened Sep 14, 2026 by sunzenshen Contributor Loading…
Bots avoid neo_npc_targetsystem via nav PVS Bots Related to bot players
#2135 opened Sep 13, 2026 by sunzenshen Contributor Draft
Default-disable SW cursor for Linux UI/HUD Relates to the HUD, NeoUI, menus, etc
#2134 opened Sep 13, 2026 by Rainyan Member Loading…
Bots don't avoid smoke grenades with a known thrower Bots Related to bot players
#2133 opened Sep 13, 2026 by sunzenshen Contributor Loading…
Bot path reservation dispersal improvements Bots Related to bot players
#2132 opened Sep 13, 2026 by sunzenshen Contributor Loading…
Replace .start with .forcelive
#2131 opened Sep 12, 2026 by nullsystem Collaborator Loading…
Redefine bot ShouldHurry around objective urgency Bots Related to bot players
#2130 opened Sep 12, 2026 by sunzenshen Contributor Loading…
Improve bot tracking of recent combat sounds Bots Related to bot players
#2129 opened Sep 12, 2026 by sunzenshen Contributor Loading…
Bots follow commander into smoke and smoke hazard optimization Bots Related to bot players
#2128 opened Sep 12, 2026 by sunzenshen Contributor Loading…
Fix wrong FL_ONGROUND flag on player spawn
#2126 opened Sep 11, 2026 by Rainyan Member Loading…
Add scaling for background map pan and lerp UI/HUD Relates to the HUD, NeoUI, menus, etc
#2125 opened Sep 10, 2026 by Rainyan Member Loading…
Stricter bot superjump path checks Bots Related to bot players
#2123 opened Sep 10, 2026 by sunzenshen Contributor Loading…
Bots retreat from excessively close enemies Bots Related to bot players
#2122 opened Sep 10, 2026 by sunzenshen Contributor Loading…
Cap zone ring Changes in neoAssets This PR depends on changes in the neoAssets repository. The relevant PR should be in the description
#2119 opened Sep 7, 2026 by DraGonM Loading…
Fix uninitialized x64 handle in CUtlHandleTable::CreateHandle Minor bugs Stuff that we might want to document is fixed but doesn't fit elsewhere. No bounty on this category.
#2118 opened Sep 6, 2026 by sunzenshen Contributor Draft
Fix Assert( g_CurrentViewID != VIEW_ILLEGAL );
#2115 opened Sep 6, 2026 by AdamTadeusz Contributor Draft
Separate ping button from IN_ATTACK3 UI/HUD Relates to the HUD, NeoUI, menus, etc
#2104 opened Aug 30, 2026 by sunzenshen Contributor Draft
Default enable sv_lan if Steam is in offline mode
#2103 opened Aug 30, 2026 by sunzenshen Contributor Loading…
Linux hot reload: opt-in linux-debug-hotreload preset, glue, and vendored loader Tooling Tooling related works (EX: OS fixes, libraries)
#2097 opened Aug 27, 2026 by sunmachine Contributor Draft
Add new damage modifier for explosives
#2077 opened Aug 17, 2026 by Agiel Contributor Loading…
Bots choose another bot buddy to pair with during freezetime Conflict conflicts with master wontfix This will not be worked on
#2070 opened Aug 16, 2026 by sunzenshen Contributor Draft
Add Linux depo repair script to tools/ + ./toolbox.sh easy entrypoint. Tooling Tooling related works (EX: OS fixes, libraries)
#2059 opened Aug 8, 2026 by sunmachine Contributor Loading…
Remove crosshair network from (C)NEOPlayer datatable, simplify caching New Changes for Reviewers New changes has been made. This label is mostly to notify reviewers.
#2053 opened Aug 6, 2026 by nullsystem Collaborator Loading…
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