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NeotokyoRebuild
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neo
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Match snapshots, restore ghost index + spawn hdl, output to chat message
Build
#4562:
Pull request
#2137
synchronize by
nullsystem
7m 11s
nullsystem:RestoreSnapshotsAndGhostIdx
nullsystem:RestoreSnapshotsAndGhostIdx
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Match snapshots, restore ghost index + spawn hdl, output to chat message
Build
#4561:
Pull request
#2137
opened by
nullsystem
7m 14s
nullsystem:RestoreSnapshotsAndGhostIdx
nullsystem:RestoreSnapshotsAndGhostIdx
7m 14s
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Optimize bot grenade emergence point targeting
Build
#4560:
Pull request
#2136
opened by
sunzenshen
7m 10s
sunzenshen:bot-grenade-emergence-optimization
sunzenshen:bot-grenade-emergence-optimization
7m 10s
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Bots avoid neo_npc_targetsystem via nav PVS
Build
#4559:
Pull request
#2135
opened by
sunzenshen
6m 41s
sunzenshen:bot-avoid-npc-turret-pvs-pr
sunzenshen:bot-avoid-npc-turret-pvs-pr
6m 41s
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Default-disable SW cursor for Linux
Build
#4558:
Pull request
#2134
opened by
Rainyan
8m 31s
Rainyan:bug/linux-sw-cursor-offset
Rainyan:bug/linux-sw-cursor-offset
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Fix bogus ghost angles on ghoster disconnect (#2120)
Build
#4557:
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2974a73
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12m 40s
master
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12m 40s
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Bots don't avoid smoke grenades with a known thrower
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#4556:
Pull request
#2133
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sunzenshen
6m 35s
sunzenshen:bot-smoke-grenade-identification
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Bot path reservation dispersal improvements
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#4555:
Pull request
#2132
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6m 20s
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Replace .start with .forcelive
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#4554:
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5m 54s
nullsystem:ForceLive
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Stricter bot superjump path checks
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#4553:
Pull request
#2123
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9m 34s
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Bots retreat from excessively close enemies
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#4552:
Pull request
#2122
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6m 29s
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Default enable sv_lan if Steam is in offline mode
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#4551:
Pull request
#2103
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Bots follow commander into smoke and smoke hazard optimization
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#4550:
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Improve bot tracking of recent combat sounds
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#4549:
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#2129
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7m 11s
sunzenshen:bot-investigate-sounds-revisit
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Fix bot visibility bugs related to ghost beaconing (#2106)
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#4548:
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9953ea6
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9m 59s
master
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9m 59s
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Redefine bot ShouldHurry around objective urgency
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#4547:
Pull request
#2130
opened by
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7m 18s
sunzenshen:bot-shouldhurry
sunzenshen:bot-shouldhurry
7m 18s
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Improve bot tracking of recent combat sounds
Build
#4546:
Pull request
#2129
opened by
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7m 1s
sunzenshen:bot-investigate-sounds-revisit
sunzenshen:bot-investigate-sounds-revisit
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Fix wrong FL_ONGROUND flag on player spawn
Build
#4545:
Pull request
#2126
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7m 32s
Rainyan:bug/recon-water-superjump
Rainyan:bug/recon-water-superjump
7m 32s
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Fix bots ignoring neutral capture zones (#2116)
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#4544:
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d7c8e55
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12m 1s
master
master
12m 1s
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Default enable sv_lan if Steam is in offline mode
Build
#4543:
Pull request
#2103
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7m 19s
sunzenshen:steam-offline-default-sv_lan-1
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Fix bot visibility bugs related to ghost beaconing
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#4542:
Pull request
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9m 58s
sunzenshen:bot-ghost-track-excessively-far-players-bug
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Fix bot visibility bugs related to ghost beaconing
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#4541:
Pull request
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7m 24s
sunzenshen:bot-ghost-track-excessively-far-players-bug
sunzenshen:bot-ghost-track-excessively-far-players-bug
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Fix bots ignoring neutral capture zones
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#4540:
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6m 47s
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Bots retreat from excessively close enemies
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#4539:
Pull request
#2122
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7m 7s
sunzenshen:bot-retreat-if-too-close
sunzenshen:bot-retreat-if-too-close
7m 7s
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Stricter bot superjump path checks
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#4538:
Pull request
#2123
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6m 48s
sunzenshen:bot-skyline-suicide-prevention
sunzenshen:bot-skyline-suicide-prevention
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