Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
Show all changes
38 commits
Select commit Hold shift + click to select a range
300bd15
jRandomSkills 1.1.10b custom build css 1.0.361
vinicius-trev Jan 26, 2026
eb23060
Removal of GameModifiers / RandomRounds
vinicius-trev Jan 26, 2026
41b971b
jRandomSkills 1.1.10b -> 1.1.9f [official]
vinicius-trev Jan 28, 2026
c682973
Bump improvements jRandomSkills
vinicius-trev Jan 31, 2026
4519315
jRandomSkills 1.1.9f DLLs
vinicius-trev Jan 31, 2026
2703895
Improvements jRandomSkills pt-br
vinicius-trev Jan 31, 2026
89ca1ff
Merge branch 'kus:master' into jRandomSkills
vinicius-trev Feb 1, 2026
ddc0f2d
jRandomSkill 1.1.9f -> 1.2.0
vinicius-trev Feb 7, 2026
b47c8b9
Merge branch 'kus:master' into jRandomSkills
vinicius-trev Feb 9, 2026
4163c6b
jRandomSkills improvements
vinicius-trev Feb 13, 2026
4648a45
Merge branch 'kus:master' into jRandomSkills
vinicius-trev Feb 18, 2026
c2ee10e
Merge branch 'kus:master' into jRandomSkills
vinicius-trev Mar 16, 2026
5dd5d1d
Merge branch 'kus:master' into jRandomSkills
vinicius-trev Mar 21, 2026
7662216
Merge branch 'kus:master' into jRandomSkills
vinicius-trev Mar 28, 2026
c6f2918
- UPDATED: JRandomSkills 1.2.0 -> 1.2.1.7b
vinicius-trev Apr 7, 2026
e6ff31a
Merge branch 'kus:master' into jRandomSkills
vinicius-trev Apr 23, 2026
2870ad5
- UPDATED: JRandomSkills 1.2.1.7b -> 1.2.1.8b + RayTraceAPI v1.0.12
vinicius-trev Apr 26, 2026
80a5c94
- UPDATED: JRandomSkills 1.2.1.8b -> 1.2.1.9b
vinicius-trev Apr 29, 2026
40deeee
Merge branch 'kus:master' into jRandomSkills
vinicius-trev Apr 30, 2026
b4dc1a8
Merge branch 'kus:master' into jRandomSkills
vinicius-trev May 8, 2026
79c0cbc
- UPDATED: JRandomSkills 1.2.1.9b -> 1.2.2.b1
vinicius-trev May 26, 2026
d59f192
Merge branch 'kus:master' into jRandomSkills
vinicius-trev Jun 24, 2026
a455e6a
- UPDATED: jRandomSkills v1.2.2.b1 -> v1.2.2.b2
vinicius-trev Jun 24, 2026
a6288a7
Merge branch 'master' into jRandomSkills
vinicius-trev Jul 2, 2026
6c55804
- UPDATED: jRandomSkills v1.2.2.b2 -> v1.2.2.b5
vinicius-trev Jul 2, 2026
1becb5a
- UPDATED: jRandomSkills v1.2.2.b5 -> v1.2.2.b6
vinicius-trev Jul 10, 2026
d016d35
- UPDATED: jRandomSkills v1.2.2.b6 -> v1.2.2.b8
vinicius-trev Jul 14, 2026
26c1565
- UPDATED: metamod 2.0.0-1402 -> 2.0.0-1406
vinicius-trev Jul 14, 2026
cf21dd5
- UPDATED: css 1.0.370 -> 1.0.371
vinicius-trev Jul 14, 2026
d7d3a13
- UPDATED: MultiAddonManager 1.5 -> 1.5.2
vinicius-trev Jul 14, 2026
1b67b5d
- UPDATED: ServerListPlayersFix 1.0.7 -> 1.0.8
vinicius-trev Jul 14, 2026
40ac633
- UPDATED: Inventory Simulator 2.8.1 -> 3.0.0
vinicius-trev Jul 14, 2026
76ca410
- UPDATED: GunGame 1.2.2 -> 1.2.4
vinicius-trev Jul 14, 2026
79d24ce
- UPDATED: CS2 Deathmatch 1.3.4 -> 1.3.4a
vinicius-trev Jul 14, 2026
53796e7
- UPDATED: CS2-CustomVotes 1.1.3 -> 1.1.4
vinicius-trev Jul 14, 2026
35b31ef
- UPDATED: RollTheDice 26.05.1 -> 26.07.1
vinicius-trev Jul 14, 2026
0bf41d8
- UPDATED: RollTheDice 26.05.1 -> 26.07.1
vinicius-trev Jul 14, 2026
d54e827
- UPDATED: cs2-quake-sounds 26.06.1 -> 26.06.2
vinicius-trev Jul 14, 2026
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
23 changes: 12 additions & 11 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -96,16 +96,16 @@ Getting up and running:

Mod | Version | Why
--- | --- | ---
[Metamod:Source](https://www.metamodsource.net/downloads.php?branch=dev) | `2.0.0-1402` | Sits between the Game and the Engine, and allows plugins to intercept calls that flow between
[CounterStrikeSharp](https://github.com/roflmuffin/CounterStrikeSharp) | `1.0.370` | Attempts to implement a .NET Core scripting layer on top of a Metamod Source Plugin, allowing developers to create plugins that interact with the game server in a modern language (C#)
[MultiAddonManager](https://github.com/Source2ZE/MultiAddonManager) | `1.5` | Allows you to use multiple workshop addons at once and have clients download them [How?](#i-want-to-permanently-enable-multi-addon-manager)
[ServerListPlayersFix](https://github.com/Source2ZE/ServerListPlayersFix) | `1.0.7` | Fixes players not showing up in the server browser
[Metamod:Source](https://www.metamodsource.net/downloads.php?branch=dev) | `2.0.0-1406` | Sits between the Game and the Engine, and allows plugins to intercept calls that flow between
[CounterStrikeSharp](https://github.com/roflmuffin/CounterStrikeSharp) | `1.0.371` | Attempts to implement a .NET Core scripting layer on top of a Metamod Source Plugin, allowing developers to create plugins that interact with the game server in a modern language (C#)
[MultiAddonManager](https://github.com/Source2ZE/MultiAddonManager) | `1.5.2` | Allows you to use multiple workshop addons at once and have clients download them [How?](#i-want-to-permanently-enable-multi-addon-manager)
[ServerListPlayersFix](https://github.com/Source2ZE/ServerListPlayersFix) | `1.0.8` | Fixes players not showing up in the server browser
[MovementUnlocker](https://github.com/Source2ZE/MovementUnlocker) | `1.12` | Removes max speed limitation from players on the ground, feels like CS:S [How?](#i-run-a-surfkzbhop-server-and-want-movementunlocker-and-cs2fixes-rampbugfix-permanently-on)
[CS2Fixes-RampbugFix](https://github.com/Interesting-exe/CS2Fixes-RampbugFix) | `5-1` | Minimizes rampbugs (needs to be enabled via `!settings` [How?](#i-run-a-surfkzbhop-server-and-want-movementunlocker-and-cs2fixes-rampbugfix-permanently-on))
[CS2_ExecAfter](https://github.com/kus/CS2_ExecAfter) | `1.0.0` | Executes a command after server event (i.e. OnMapStart) or a delay.
[CS2 Remove Map Weapons](https://github.com/kus/CS2-Remove-Map-Weapons) | `1.0.1` | Remove weapons from the map in CS2 as `mp_weapons_allow_map_placed 0` does not work.
[GameModeManager](https://github.com/nickj609/GameModeManager) | `1.0.62` | <div style="background-color: #fff3cd; padding: 8px; border-left: 4px solid #ffc107;">⚠️ Waiting for fix</div> A simple Counter-Strike 2 server plugin that helps admins manage game modes and map groups.
[Inventory Simulator](https://github.com/ianlucas/cs2-css-inventory-simulator) | `2.8.1` | Use any Weapon, Knife, Gloves, Agent, Music Kit, Pin or Graffiti. [How?](#skin-changer)
[Inventory Simulator](https://github.com/ianlucas/cs2-css-inventory-simulator) | `3.0.0` | Use any Weapon, Knife, Gloves, Agent, Music Kit, Pin or Graffiti. [How?](#skin-changer)
[CS2-PlayerModelChanger](https://github.com/samyycX/CS2-PlayerModelChanger) | `1.8.6` | A lightweighted counterstrikesharp plugin to change player model. [How?](#model-changer)
[MatchZy](https://github.com/shobhit-pathak/MatchZy) | `0.8.15` | MatchZy is a plugin for CS2 for running and managing practice/pugs/scrims/matches with easy configuration!
[MapConfigurator](https://github.com/ManifestManah/MapConfigurator) | `1.0.2` | Allows you to quick and easily create unique configuration files for each map on your server.
Expand All @@ -114,28 +114,29 @@ Mod | Version | Why
[CS2Rcon](https://github.com/LordFetznschaedl/CS2Rcon) | `1.2.0` | This is a rudimentary implementation of a RCON plugin for CS2 using CounterStrikeSharp as RCON does not work whilst connected to the server
[SharpTimer](https://github.com/Letaryat/poor-sharptimer) | `0.4.0` | SharpTimer is a simple Surf/KZ/Bhop/MG/Deathrun/etc CS2 Timer plugin
[STFixes](https://github.com/rcnoob/STFixes) | `1.0.5` | A CounterStrikeSharp plugin with common fixes and features for SharpTimer servers
[GunGame](https://github.com/ssypchenko/cs2-gungame) | `1.2.2` | GunGame mode on Counter Strike Sharp
[GunGame](https://github.com/ssypchenko/cs2-gungame) | `1.2.4` | GunGame mode on Counter Strike Sharp
[K4-Arenas](https://github.com/KitsuneLab-Development/K4-Arenas) | `2.0.8` | All in one arena plugin, that you can use to have a ladder type gameplay. Support all map, 2v2/3v3/etc [How?](#enable-k4-arenas)
[CS2 Retakes](https://github.com/B3none/cs2-retakes) | `3.0.4` | CS2 implementation of retakes. Based on the version for CS:GO by Splewis.
[CS2 Instadefuse](https://github.com/B3none/cs2-instadefuse) | `2.0.0` | Allows a CT to instantly defuse the bomb when nothing can prevent defusal. Written in C# for CounterStrikeSharp.
[CS2 Retakes Allocator](https://github.com/yonilerner/cs2-retakes-allocator) | `2.4.2` | Advanced weapon allocation for B3none/cs2-retakes
[CS2 Whitelist](https://github.com/PhantomYopta/CS2_WhiteList) | `1.0.0`| Restricts access to the server for SteamID members/employees listed in the whitelist. [How?](#enable-whitelist-so-only-a-list-of-people-can-play)
[CS2 Executes](https://github.com/zwolof/cs2-executes) | `1.1.1` | CS2 implementation of executes. Based on the version for CS:GO by Splewis.
[CS2 Advertisement](https://github.com/partiusfabaa/cs2-advertisement) | `1.0.8-recompile` | Allows you to show ads in chat/center/panel. [How?](#enable-advertisements)
[CS2 Deathmatch](https://github.com/NockyCZ/CS2-Deathmatch) | `1.3.4` | Custom Deathmatch CS2 plugin (Includes custom spawnpoints, multicfg, gun selection, spawn protection, etc)
[CS2 Deathmatch](https://github.com/NockyCZ/CS2-Deathmatch) | `1.3.4a` | Custom Deathmatch CS2 plugin (Includes custom spawnpoints, multicfg, gun selection, spawn protection, etc)
[OpenPrefirePrac](https://github.com/lengran/OpenPrefirePrac) | `0.1.47` | Multiple prefire practices on competitive maps and support multiplayer practicing simultaneously.
[CS2-CustomVotes](https://github.com/imi-tat0r/CS2-CustomVotes) | `1.1.3` | A plugin for Counter-Strike 2 to create custom votes for settings.
[CS2-CustomVotes](https://github.com/imi-tat0r/CS2-CustomVotes) | `1.1.4` | A plugin for Counter-Strike 2 to create custom votes for settings.
[deathrun-manager](https://github.com/leoskiline/cs2-deathrun-manager) | `0.5.1` | Deathrun Manager for CounterStrikeSharp Framework CS2.
[AnnouncementBroadcaster](https://github.com/lengran/CS2AnnouncementBroadcaster) | `0.5` | Conditional messages, OnCommand, OnPlayerConnect, OnRoundStart, and TimerMsgs.
[CS2-GameModifiers](https://github.com/vinicius-trev/CS2-GameModifiers-Plugin) | `1.0.4` | CS2, but every round is a SURPRISE. Inspiration from [NadeKings video](https://www.youtube.com/watch?v=OQQBUFB56Iw). Fork from [Lewisscrivens](https://github.com/Lewisscrivens/CS2-GameModifiers-Plugin).
[jRandomSkills](https://github.com/Juzlus/jRandomSkills) | `v1.2.2.b8` | CS2, but every round is a SURPRISE. Inspiration from [NadeKings video](https://www.youtube.com/watch?v=OQQBUFB56Iw).
[RayTraceAPI](https://github.com/FUNPLAY-pro-CS2/Ray-Trace) | `1.1.12` | Shared ray tracing interface for Metamod:Source & CounterStrikeSharp plugins.
[CS2FunMatchPlugin](https://github.com/TitaniumLithium/CS2FunMatchPlugin) | `1.1.1` | Random fun mode every round
[RollTheDice](https://github.com/Kandru/cs2-roll-the-dice) | `26.05.1` | Roll the dice to get either a positive or negative effect for the current round.
[RollTheDice](https://github.com/Kandru/cs2-roll-the-dice) | `26.07.1` | Roll the dice to get either a positive or negative effect for the current round.
[CS2-FixRandomSpawn](https://github.com/qstage/CS2-FixRandomSpawn) | `1.1.4.1` | Fixes ConVar `mp_randomspawn` for any game mode.
[CS2-MutualScoringPlayers](https://github.com/qstage/CS2-MutualScoringPlayers) | `1.0.3` | Keeps score of kills between players.
[CS2WarcraftMod](https://github.com/Wngui/CS2WarcraftMod) | `3.3.5` | An open-source Warcraft mod for CS2 featuring a fully-fledged RPG system.
[cs2-advanced-weapon-system](https://github.com/schwarper/cs2-advanced-weapon-system) | `1.11` | An advanced weapon system that gives full control over weapon attributes, dynamic adjustments to weapon behaviour, restrictions and advanced customisation.
[cs2-OneInTheChamber](https://github.com/ShookEagle/cs2-OneInTheChamber) | `1.0.0` | One in the Chamber game mode.
[cs2-quake-sounds](https://github.com/Kandru/cs2-quake-sounds) | `26.06.1` | Quake Sounds on multi kills.
[cs2-quake-sounds](https://github.com/Kandru/cs2-quake-sounds) | `26.06.2` | Quake Sounds on multi kills.
[CS2-WeaponSpeed](https://github.com/akanora/CS2-WeaponSpeed) | `1.3` | Gives players a speed boost when they fire specified weapons.
[SpectatorList-CS2](https://github.com/wiruwiru/SpectatorList-CS2) | `16` | Shows real-time spectators in on-screen display.
[SLAYER_Football](https://github.com/zakriamansoor47/SLAYER_Football) | `1.1` | Football in CS2.
Expand Down
Binary file not shown.
Binary file added game/csgo/addons/RayTrace/bin/win64/RayTrace.dll
Binary file not shown.
60 changes: 60 additions & 0 deletions game/csgo/addons/RayTrace/gamedata.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,60 @@
{
"UTIL_CreateEntityByName": {
"signatures": {
"library": "server",
"windows": "48 83 EC 48 C6 44 24 30 00",
"linux": "48 8D 05 ? ? ? ? 55 48 89 FA"
}
},
"CBaseEntity_DispatchSpawn": {
"signatures": {
"library": "server",
"windows": "48 89 5C 24 10 57 48 83 EC 30 48 8B DA 48 8B F9 48 85 C9",
"linux": "48 85 FF 74 ? 55 48 89 E5 41 55 41 54 49 89 FC"
}
},
"CEntityInstance_AcceptInput": {
"signatures": {
"library": "server",
"windows": "48 89 5C 24 ? 48 89 74 24 ? 57 48 83 EC ? 49 8B F0 48 8B D9 48 8B 0D",
"linux": "55 48 89 F0 48 89 E5 41 57 49 89 FF 41 56 48 8D 7D C0"
}
},
"CEntitySystem_AddEntityIOEvent": {
"signatures": {
"library": "server",
"windows": "48 89 5C 24 18 4C 89 4C 24 20 48 89 4C 24 08 55 56 57 41 54 41 55 41 56 41 57 48 83 EC 20",
"linux": "55 48 89 E5 41 55 49 89 CD 41 54 49 89 FC 53 BB"
}
},
"CNavPhysicsInterface_TraceShape": {
"offsets": {
"windows": 3,
"linux": 5
}
},
"CCSPlayer_ItemServices_RemoveWeapons": {
"offsets": {
"windows": 24,
"linux": 25
}
},
"CBaseEntity_CollisionRulesChanged": {
"offsets": {
"windows": 186,
"linux": 185
}
},
"CBaseEntity_Teleport": {
"offsets": {
"windows": 163,
"linux": 162
}
},
"GameEntitySystem": {
"offsets": {
"windows": 88,
"linux": 80
}
}
}
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@
"compilationOptions": {},
"targets": {
".NETCoreApp,Version=v10.0": {
"CounterStrikeSharp.API/1.0.370": {
"CounterStrikeSharp.API/1.0.371": {
"dependencies": {
"FastGenericNew": "3.3.1",
"McMaster.NETCore.Plugins": "1.4.0",
Expand Down Expand Up @@ -515,7 +515,7 @@
}
},
"libraries": {
"CounterStrikeSharp.API/1.0.370": {
"CounterStrikeSharp.API/1.0.371": {
"type": "project",
"serviceable": false,
"sha512": ""
Expand Down
Binary file not shown.
Binary file not shown.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.
Binary file not shown.
Original file line number Diff line number Diff line change
@@ -1,9 +1,36 @@
// This configuration was automatically generated by CounterStrikeSharp for plugin 'CS2-CustomVotes', at 2024/09/23 12:51:43
{
"CustomVotesEnabled": true,
"VoteCooldown": 60,
"ChatPrefix": "[{Green}Server{Default}]",
"ForceStyle": "none",
"CustomVotes": [{}],
"ConfigVersion": 2
{
"CustomVotesEnabled": true,
"VoteCooldown": 60,
"ChatPrefix": "[{DarkBlue}CustomVotes{Default}]",
"ForceStyle": "none",
"CustomVotes": [
{
"Command": "cheats",
"CommandAliases": [],
"Description": "Vote to enable sv_cheats",
"TimeToVote": 30,
"Options": {
"Enable": {
"Text": "{Green}Enable",
"Commands": [
"sv_cheats 1"
]
},
"Disable": {
"Text": "{Red}Disable",
"Commands": [
"sv_cheats 0"
]
}
},
"DefaultOption": "Disable",
"Style": "chat",
"MinVotePercentage": -1,
"Permission": {
"RequiresAll": false,
"Permissions": []
}
}
],
"ConfigVersion": 2
}
58 changes: 29 additions & 29 deletions game/csgo/addons/counterstrikesharp/gamedata/gamedata.json
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@
"signatures": {
"library": "server",
"windows": "48 85 C9 0F 84 ? ? ? ? 48 89 5C 24 ? 55",
"linux": "55 48 8D 05 ? ? ? ? 48 89 E5 41 57 41 89 F7 31 F6"
"linux": "55 48 8D 05 ? ? ? ? 48 89 E5 41 57 4D 89 CF"
}
},
"CCSPlayerController_SwitchTeam": {
Expand All @@ -28,8 +28,8 @@
},
"CCSPlayerController_Respawn": {
"offsets": {
"windows": 273,
"linux": 275
"windows": 270,
"linux": 272
}
},
"CBasePlayerController_SetPawn": {
Expand All @@ -42,8 +42,8 @@
"CCSPlayerPawnBase_PostThink": {
"signatures": {
"library": "server",
"windows": "40 55 53 56 57 41 54 48 8D 6C 24 ? 48 81 EC ? ? ? ? 4C 89 AC 24",
"linux": "55 48 89 E5 41 57 49 89 FF 41 56 41 55 41 54 53 48 81 EC ? ? ? ? E8 ? ? ? ? 41 80 BF"
"windows": "40 55 56 41 54 48 8B EC",
"linux": "55 48 89 E5 41 56 41 55 41 54 53 48 89 FB 48 83 EC ? E8 ? ? ? ? 80 BB"
}
},
"CGameEventManager_Init": {
Expand All @@ -70,60 +70,60 @@
"CBaseModelEntity_SetModel": {
"signatures": {
"library": "server",
"windows": "40 53 48 83 EC ? 48 8B D9 4C 8B C2 48 8B 0D ? ? ? ? 48 8D 54 24 ? 48 8B 01 FF 50 ? 48 8B 54 24 ? 48 8B CB E8 ? ? ? ? 48 83 C4 ? 5B C3",
"linux": "55 48 89 E5 53 48 89 FB 48 83 EC ? 48 8D 05 ? ? ? ? 48 8B 38 48 8B 07 FF 50 ? 48 89 DF 48 8B 5D ? C9 48 89 C6 E9"
"windows": "40 53 48 83 EC ? 48 8B D9 4C 8B C2 48 8B 0D ? ? ? ? 48 8D 54 24 ? 48 8B 01 FF 50 ? 48 8B 54 24 ? 48 8B CB E8 ? ? ? ? 48 83 C4 ? 5B C3 CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 48 8B 01",
"linux": "55 48 89 E5 53 48 89 FB 48 83 EC ? 48 8D 05 ? ? ? ? 48 8B 38 48 8B 07 FF 50 ? 48 89 DF 48 8B 5D ? C9 48 89 C6 E9 ? ? ? ? CC CC CC CC 55"
}
},
"CCSPlayer_WeaponServices_CanUse": {
"signatures": {
"library": "server",
"windows": "48 89 5C 24 ? 48 89 6C 24 ? 48 89 74 24 ? 57 41 54 41 55 41 56 41 57 48 83 EC ? 48 8B 01 48 8B FA",
"windows": "48 89 5C 24 ? 48 89 6C 24 ? 56 57 41 54 41 56 41 57 48 83 EC ? 48 8B 01 48 8B FA",
"linux": "55 48 8D 15 ? ? ? ? 48 89 E5 41 55 41 54 49 89 FC 53 48 89 F3 48 83 EC ? 48 8B 07 48 8B 80"
}
},
"CCSPlayer_ItemServices_CanAcquire": {
"signatures": {
"library": "server",
"windows": "44 89 44 24 ? 48 89 54 24 ? 48 89 4C 24 ? 55 53 56 57 41 55 41 56 41 57 48 8B EC",
"linux": "55 48 89 E5 41 57 41 56 41 55 49 89 CD 41 54 49 89 FC 53 48 89 F3"
"linux": "55 48 89 E5 41 57 41 56 41 55 49 89 CD 41 54 49 89 FC 53 48 89 F3 48 83 EC"
}
},
"GetCSWeaponDataFromKey": {
"signatures": {
"library": "server",
"windows": "48 89 5C 24 ? 57 48 83 EC ? 33 FF 4C 8B CA 8B D9",
"linux": "48 85 F6 0F 84 ? ? ? ? 55 48 89 E5 41 57 41 56 41 55 49 89 F5 41 54 53 48 81 EC ? ? ? ? 80 3E ? 75 ? 31 C0 48 81 C4 ? ? ? ? 5B 41 5C 41 5D 41 5E 41 5F 5D C3 0F 1F 80 ? ? ? ? 4C 8D A5"
"linux": "48 85 F6 0F 84 ? ? ? ? 55 48 89 E5 41 57 41 56 41 55 49 89 F5 41 54 53 48 81 EC ? ? ? ? 80 3E ? 75 ? 31 C0 48 81 C4 ? ? ? ? 5B 41 5C 41 5D 41 5E 41 5F 5D C3 0F 1F 80 ? ? ? ? 4C 8D A5 ? ? ? ? 89 FB"
}
},
"CCSPlayer_ItemServices_GiveNamedItem": {
"offsets": {
"windows": 20,
"linux": 21
"windows": 23,
"linux": 24
}
},
"CCSPlayer_ItemServices_DropActivePlayerWeapon": {
"offsets": {
"windows": 23,
"linux": 24
"windows": 26,
"linux": 27
}
},
"CCSPlayer_ItemServices_RemoveWeapons": {
"offsets": {
"windows": 24,
"linux": 25
"windows": 27,
"linux": 28
}
},
"CGameSceneNode_GetSkeletonInstance": {
"offsets": {
"windows": 9,
"linux": 10
"windows": 12,
"linux": 13
}
},
"CCSGameRules_TerminateRound": {
"signatures": {
"library": "server",
"windows": "48 8B C4 4C 89 48 ? 48 89 48 ? 55 56 41 56",
"linux": "55 48 89 E5 41 57 49 89 FF 41 56 41 55 41 54 53 48 81 EC ? ? ? ? 48 8D 05 ? ? ? ? F3 0F 11 85"
"windows": "48 8B C4 4C 89 48 ? 48 89 48 ? 55 41 54",
"linux": "55 48 89 E5 41 57 41 89 F7 41 56 48 8D 35"
}
},
"CCSGameRules_FindPickerEntity": {
Expand Down Expand Up @@ -156,14 +156,14 @@
"signatures": {
"library": "server",
"windows": "40 53 48 83 EC ? 4C 89 4C 24 ? 48 8B D9 45 8B C8",
"linux": "55 48 89 E5 53 48 89 FB 48 83 EC ? E8 ? ? ? ? 48 89 D8 48 8B 5D ? C9 C3"
"linux": "55 48 89 E5 53 48 89 FB 48 83 EC ? E8 ? ? ? ? 48 89 D8 48 8B 5D ? C9 C3 CC CC CC CC CC CC 48 B8"
}
},
"CEntityInstance_AcceptInput": {
"signatures": {
"library": "server",
"windows": "89 5C 24 ? 48 89 74 24 ? 57 48 83 EC ? 49 8B F0 48 8B D9 48 8B 0D",
"linux": "55 48 89 F0 48 89 E5 41 57 49 89 FF 41 56 48 8D 7D"
"linux": "55 48 89 E5 41 56 49 89 FE 41 55 48 8D 7D"
}
},
"CBaseEntity_IsPlayerPawn": {
Expand All @@ -182,14 +182,14 @@
"LegacyGameEventListener": {
"signatures": {
"library": "server",
"windows": "48 8B 15 ? ? ? ? 48 85 D2 74 ? 83 F9 ? 77",
"windows": "48 8B 15 ? ? ? ? 48 85 D2 74 ? 85 C9",
"linux": "48 8B 05 ? ? ? ? 48 85 C0 74 ? 83 FF ? 77 ? 48 63 FF 48 C1 E7 ? 48 8D 44 38"
}
},
"CBasePlayerPawn_CommitSuicide": {
"offsets": {
"windows": 390,
"linux": 390
"windows": 384,
"linux": 384
}
},
"CBasePlayerPawn_RemovePlayerItem": {
Expand All @@ -209,14 +209,14 @@
"signatures": {
"library": "server",
"windows": "40 55 53 56 57 41 54 48 8D 6C 24 ? 48 81 EC ? ? ? ? 4D 8B E0",
"linux": "55 48 89 E5 41 57 41 56 41 55 49 89 FD 31 FF"
"linux": "55 66 0F EF C0 48 89 E5 41 57 41 56 41 55 49 89 FD 31 FF"
}
},
"CBaseTrigger_StartTouch": {
"signatures": {
"library": "server",
"windows": "40 57 41 56 48 83 EC ? 48 8B 01",
"linux": "55 48 89 E5 41 56 41 55 49 89 F5 41 54 53 48 89 FB 48 83 EC ? 48 8B 07"
"linux": "55 48 89 E5 41 56 41 55 49 89 F5 41 54 53 48 89 FB 48 83 EC ? 48 8B 07 FF 90 ? ? ? ? 84 C0"
}
},
"CBaseTrigger_EndTouch": {
Expand Down Expand Up @@ -262,7 +262,7 @@
"signatures": {
"library": "server",
"windows": "48 8B C4 4C 89 48 ? 48 89 50 ? 48 89 48 ? 55 48 8D A8 ? ? ? ? 48 81 EC ? ? ? ? 48 89 58 ? 48 89 70",
"linux": "55 48 89 E5 41 57 49 89 FF 41 56 48 8D 3D ? ? ? ? 41 55 41 89 D5"
"linux": "55 48 89 E5 41 57 49 89 FF 41 56 48 8D 3D ? ? ? ? 41 55 4C 63 EA"
}
},
"CheckTransmitPlayerSlot": {
Expand Down Expand Up @@ -294,7 +294,7 @@
"signatures": {
"library": "server",
"windows": "44 89 4C 24 ? 44 88 44 24",
"linux": "55 48 89 E5 41 57 49 89 F7 41 56 41 55 41 54 4D 89 C4"
"linux": "55 48 89 E5 41 57 49 89 F7 41 56 41 55 41 89 D5"
}
},
"CCSNavArea_IsValidNavMesh": {
Expand Down
Loading