Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
105 changes: 59 additions & 46 deletions Generals/Code/GameEngine/Source/GameLogic/AI/AIPathfind.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2606,30 +2606,35 @@ void PathfindZoneManager::calculateZones( PathfindCell **map, PathfindLayer laye
#endif
#endif
// Now map the zones in the map back into the collapsed zones.
for( j=globalBounds.lo.y; j<=globalBounds.hi.y; j++ ) {
for( i=globalBounds.lo.x; i<=globalBounds.hi.x; i++ ) {
map[i][j].setZone(collapsedZones[map[i][j].getZone()]);
for( j=globalBounds.lo.y; j<=globalBounds.hi.y; j++ ) {
for( i=globalBounds.lo.x; i<=globalBounds.hi.x; i++ ) {
PathfindCell &cell = map[i][j];
cell.setZone(collapsedZones[cell.getZone()]);
if (map[i][j].getZone()==0) {
DEBUG_CRASH(("Zone not set cell %d, %d", i, j));
}
}
}
for (i=0; i<=LAYER_LAST; i++) {
Int zone = collapsedZones[layers[i].getZone()];
PathfindLayer &r_thisLayer = layers[i];

Int zone = collapsedZones[r_thisLayer.getZone()];
if (zone == 0) {
zone = m_maxZone;
m_maxZone++;
}
layers[i].setZone( zone );

r_thisLayer.setZone( zone );
if (!layers[i].isUnused() && !layers[i].isDestroyed() && layers[i].getZone()==0) {
DEBUG_CRASH(("Zone not set Layer %d", i));
}
layers[i].applyZone();
if (!layers[i].isUnused() && !layers[i].isDestroyed()) {
r_thisLayer.applyZone();

if (!r_thisLayer.isUnused() && !r_thisLayer.isDestroyed()) {
ICoord2D ndx;
layers[i].getStartCellIndex(&ndx);
r_thisLayer.getStartCellIndex(&ndx);
setBridge(ndx.x, ndx.y, true);
layers[i].getEndCellIndex(&ndx);
r_thisLayer.getEndCellIndex(&ndx);
setBridge(ndx.x, ndx.y, true);
}
}
Expand Down Expand Up @@ -2675,64 +2680,72 @@ void PathfindZoneManager::calculateZones( PathfindCell **map, PathfindLayer laye
m_hierarchicalZones[i] = i;
}

for( j=globalBounds.lo.y; j<=globalBounds.hi.y; j++ ) {
for( i=globalBounds.lo.x; i<=globalBounds.hi.x; i++ ) {
if ( (map[i][j].getConnectLayer() > LAYER_GROUND) &&
(map[i][j].getType() == PathfindCell::CELL_CLEAR) ) {
PathfindLayer *layer = layers + map[i][j].getConnectLayer();
resolveZones(map[i][j].getZone(), layer->getZone(), m_hierarchicalZones, m_maxZone);
for( j=globalBounds.lo.y; j<=globalBounds.hi.y; j++ ) {
for( i=globalBounds.lo.x; i<=globalBounds.hi.x; i++ ) {
PathfindCell &r_thisCell = map[i][j];

if ( (r_thisCell.getConnectLayer() > LAYER_GROUND) &&
(r_thisCell.getType() == PathfindCell::CELL_CLEAR) ) {
PathfindLayer *layer = layers + r_thisCell.getConnectLayer();
resolveZones(r_thisCell.getZone(), layer->getZone(), m_hierarchicalZones, m_maxZone);
}
if (i>globalBounds.lo.x && map[i][j].getZone()!=map[i-1][j].getZone()) {
if (map[i][j].getType() == map[i-1][j].getType()) {
applyZone(map[i][j], map[i-1][j], m_hierarchicalZones, m_maxZone);

if ( i > globalBounds.lo.x && r_thisCell.getZone() != map[i-1][j].getZone() ) {
const PathfindCell &r_leftCell = map[i-1][j];

if (r_thisCell.getType() == r_leftCell.getType()) {
applyZone(r_thisCell, r_leftCell, m_hierarchicalZones, m_maxZone);
}
if (waterGround(map[i][j], map[i-1][j])) {
applyZone(map[i][j], map[i-1][j], m_groundWaterZones, m_maxZone);
if (waterGround(r_thisCell, r_leftCell)) {
applyZone(r_thisCell, r_leftCell, m_groundWaterZones, m_maxZone);
}
if (groundRubble(map[i][j], map[i-1][j])) {
Int zone1 = map[i][j].getZone();
Int zone2 = map[i-1][j].getZone();
if (groundRubble(r_thisCell, r_leftCell)) {
Int zone1 = r_thisCell.getZone();
Int zone2 = r_leftCell.getZone();
if (m_terrainZones[zone1] != m_terrainZones[zone2]) {
//DEBUG_LOG(("Matching terrain zone %d to %d.", zone1, zone2));
}
applyZone(map[i][j], map[i-1][j], m_groundRubbleZones, m_maxZone);
applyZone(r_thisCell, r_leftCell, m_groundRubbleZones, m_maxZone);
}
if (groundCliff(map[i][j], map[i-1][j])) {
applyZone(map[i][j], map[i-1][j], m_groundCliffZones, m_maxZone);
if (groundCliff(r_thisCell, r_leftCell)) {
applyZone(r_thisCell, r_leftCell, m_groundCliffZones, m_maxZone);
}
if (terrain(map[i][j], map[i-1][j])) {
applyZone(map[i][j], map[i-1][j], m_terrainZones, m_maxZone);
if (terrain(r_thisCell, r_leftCell)) {
applyZone(r_thisCell, r_leftCell, m_terrainZones, m_maxZone);
}
if (crusherGround(map[i][j], map[i-1][j])) {
applyZone(map[i][j], map[i-1][j], m_crusherZones, m_maxZone);
if (crusherGround(r_thisCell, r_leftCell)) {
applyZone(r_thisCell, r_leftCell, m_crusherZones, m_maxZone);
}
}
if (j>globalBounds.lo.y && map[i][j].getZone()!=map[i][j-1].getZone()) {
if (map[i][j].getType() == map[i][j-1].getType()) {
applyZone(map[i][j], map[i][j-1], m_hierarchicalZones, m_maxZone);

if (j>globalBounds.lo.y && r_thisCell.getZone()!=map[i][j-1].getZone()) {
const PathfindCell &r_topCell = map[i][j-1];

if (r_thisCell.getType() == r_topCell.getType()) {
applyZone(r_thisCell, r_topCell, m_hierarchicalZones, m_maxZone);
}
if (waterGround(map[i][j],map[i][j-1])) {
applyZone(map[i][j], map[i][j-1], m_groundWaterZones, m_maxZone);
if (waterGround(r_thisCell, r_topCell)) {
applyZone(r_thisCell, r_topCell, m_groundWaterZones, m_maxZone);
}
if (groundRubble(map[i][j], map[i][j-1])) {
Int zone1 = map[i][j].getZone();
Int zone2 = map[i][j-1].getZone();
if (groundRubble(r_thisCell, r_topCell)) {
Int zone1 = r_thisCell.getZone();
Int zone2 = r_topCell.getZone();
if (m_terrainZones[zone1] != m_terrainZones[zone2]) {
//DEBUG_LOG(("Matching terrain zone %d to %d.", zone1, zone2));
}
applyZone(map[i][j], map[i][j-1], m_groundRubbleZones, m_maxZone);
applyZone(r_thisCell, r_topCell, m_groundRubbleZones, m_maxZone);
}
if (groundCliff(map[i][j],map[i][j-1])) {
applyZone(map[i][j], map[i][j-1], m_groundCliffZones, m_maxZone);
if (groundCliff(r_thisCell, r_topCell)) {
applyZone(r_thisCell, r_topCell, m_groundCliffZones, m_maxZone);
}
if (terrain(map[i][j], map[i][j-1])) {
applyZone(map[i][j], map[i][j-1], m_terrainZones, m_maxZone);
if (terrain(r_thisCell, r_topCell)) {
applyZone(r_thisCell, r_topCell, m_terrainZones, m_maxZone);
}
if (crusherGround(map[i][j], map[i][j-1])) {
applyZone(map[i][j], map[i][j-1], m_crusherZones, m_maxZone);
if (crusherGround(r_thisCell, r_topCell)) {
applyZone(r_thisCell, r_topCell, m_crusherZones, m_maxZone);
}
}
DEBUG_ASSERTCRASH(map[i][j].getZone() != 0, ("Cleared the zone."));
DEBUG_ASSERTCRASH(r_thisCell.getZone() != 0, ("Cleared the zone."));
}
}

Expand Down
Loading