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Configuration

Elias Wennerberg edited this page Oct 4, 2026 · 1 revision

Configuration

Open Tools → UniTerminal → UniTerminal Window.

Build settings (scripting defines)

Changing these recompiles scripts:

  • Include Built-In Commands — utility pack (time scale, graphics, physics, prefs, system info). Core commands (help, clear, toggleUnityLogs) are always included.
  • Include Built-In Cheat Command — the enablecheats command. Turn off for release builds if you roll your own cheat gating.

Editor workflow (per-project, stored in EditorPrefs)

  • Auto Rebuild Cache (recommended: on) — rebuilds the command cache after compilation. Turn off on huge projects and rebuild manually instead.
  • Detailed Logging — logs Added/Removed/Modified reports after each cache rebuild.

Manual actions

  • Manual Build Command Cache (Tools → UniTerminal → Manual Build Command Cache) — full rebuild via Unity's TypeCache index. Use when a new [ConsoleCommand] doesn't show up after compiling.

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