- Ralph Robes
- Elijah Tanimowo
- Luscas Santos
This document explains how to properly set up the development environment for this project.
Before running the project, make sure you have the following installed:
- Visual Studio 2022 (must be updated to the latest version)
- Mono Project -- {https://www.mono-project.com/}
- Install Visual Studio 2022
- Ensure it is fully updated
- Make sure C++ development tools are installed
- Download Mono from the link above
- Install or extract it into your C: drive
Example:
C:\Mono
- Open the solution file in Visual Studio 2022
- Set the build configuration to:
<!-- -->
Platform: x86
⚠ Important: The project will NOT work correctly if set to x64.
Add the following directories to your system PATH:
..\ComponentFramework\Plugins\GameDev\OpenGL\dll
..\ComponentFramework\Plugins\GameDev\SDL\dll
..\ComponentFramework\Plugins\GameDev\IrrKlang\dll
- Open System Properties
- Click Advanced System Settings
- Click Environment Variables
- Under System Variables, find and edit Path
- Add the directories listed above
Or using command format:
PATH=%PATH%;..\ComponentFramework\Plugins\GameDev\OpenGL\dll;..\ComponentFramework\Plugins\GameDev\SDL\dll;..\ComponentFramework\Plugins\GameDev\IrrKlang\dll;
- Open the solution
- Set configuration:
- Platform: x86
- Mode: Debug or Release
- Click Build Solution
- Run the project
- If DLL files are missing → Check your PATH configuration.
- If build fails → Confirm you are using x86, not x64.
- If Mono errors occur → Verify Mono is installed in
C:\.