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Fix release animation asset packaging#1

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znygithub wants to merge 4 commits into
mainfrom
codex/project-spec
Open

Fix release animation asset packaging#1
znygithub wants to merge 4 commits into
mainfrom
codex/project-spec

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@znygithub

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Summary

  • include assets/cat-bedtime.mov in source so release builds cannot omit the sleep animation
  • update README download links to v1.1.2
  • add release build checks and a regression test for the animation asset
  • document in AGENT.md that README release links must be updated every release

Verification

  • for t in tests/test-*.sh; do bash ""; done
  • scripts/release-macos.sh (Developer ID signed, notarized, stapled)
  • scripts/release-cli-macos.sh
  • verified v1.1.2 GitHub Release assets match local SHA256 checksums

znygithub and others added 4 commits May 25, 2026 22:08
Add lock-duration validation, delay popover, in-app bedtime toasts, quit-to-pause
launchd scheduling, and hide-on-close for the settings window. Restructure specs
and tech docs, replace legacy PITFALLS/PRODUCT_GOALS, and add regression tests.

Co-authored-by: Cursor <cursoragent@cursor.com>
Clarify how plan docs differ from product specs in .rule.md and AGENT.md, and refresh the checked-in zzz-overlay binary.

Co-authored-by: Cursor <cursoragent@cursor.com>
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