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feat(classic-games): 新增 Mini Circus 小游戏#768

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codex/classic-game-20260703-1814-circus
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feat(classic-games): 新增 Mini Circus 小游戏#768
wyf027 wants to merge 1 commit into
mainfrom
codex/classic-game-20260703-1814-circus

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@wyf027

@wyf027 wyf027 commented Jul 3, 2026

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Summary

  • 新增单文件 HTML + TailwindCSS CDN 小游戏:Mini Circus。
  • 文件路径:project/classic-games/20260703-1814-circus.html
  • 生成前已扫描历史 PR 与 project/classic-games/ 文件名;Circus 未与已使用玩法重复。

Validation

  • 文件存在,HTML 结构完整,包含 TailwindCSS CDN。
  • 包含可运行的 Circus 游戏逻辑:resetGamegameLooplaunchAcrobatupdateAcrobatrenderCircus
  • 已用 Node 解析内联 JavaScript:INLINE_JS_PARSE=pass
  • 已运行 git diff --check -- project/classic-games/20260703-1814-circus.html,无空白错误。
  • 仅暂存/提交本次新增 HTML 文件。

Audit

  • OVERALL_EXIT=0
  • AUDIT_DIR=/tmp/git-commit-audit-20260703-181822-81131
  • WARN 摘要:未发现 WARN 行。

Remote

  • Base main SHA: f5ba84844397901a59c6cd2c18f930a09c807230
  • Branch: codex/classic-game-20260703-1814-circus
  • Remote file commit: fe6a0fd6e99c0da4dea40ca6618390a468d8c1f1

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💡 Codex Review

Here are some automated review suggestions for this pull request.

Reviewed commit: fe6a0fd6e9

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Comment on lines +219 to +222
document.getElementById("leftBtn").addEventListener("pointerdown", () => keys.add("ArrowLeft"));
document.getElementById("leftBtn").addEventListener("pointerup", () => keys.delete("ArrowLeft"));
document.getElementById("rightBtn").addEventListener("pointerdown", () => keys.add("ArrowRight"));
document.getElementById("rightBtn").addEventListener("pointerup", () => keys.delete("ArrowRight"));

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P2 Badge Clear movement state when pointer control is canceled

On touch or mouse input, if the user presses a movement button and the pointer is canceled or released outside the button, these handlers never remove the corresponding key from keys, so the board keeps moving indefinitely until the page receives a matching key/pointer event or reloads. This affects mobile play in particular when a finger drifts off the button; add pointercancel/pointerleave or a document-level pointerup cleanup for both movement buttons.

Useful? React with 👍 / 👎.

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