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JumpLock for those that just can't stop jumping when typing ... like me.

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Jump Lock

A Dalamud plugin that disables jumping, either on demand or automatically in places you choose (venues, posing studios, FC houses).

How it works

The game asks "is the Jump keybind pressed?" through InputData.IsInputIdPressed / Down / Held. While locked, the plugin answers "no" for the JUMP input (and optionally the controller's PAD_JUMPANDCANCELCAST). Jump used from a hotbar or /generalaction Jump is caught separately by hooking ActionManager.UseAction for GeneralAction 2. Nothing is sent to the server; it only filters local input. Your keybinds stay exactly as they are.

Features

  • Manual lock: button in the window, or /jumplock on, /jumplock off, /jumplock toggle (works in macros).
  • Auto lock when you enter:
    • any housing interior (house, apartment, FC room, private chamber), or
    • specific houses you save with Add this house (matched by exact ward/plot/room), or
    • specific zones you save with Add this zone.
  • Allow jumping here: pressing the button while an auto rule is active pauses it until you change zones.
  • Optional chat message when the lock turns on or off.

Note: "Add this zone" while inside a house isn't offered on purpose, because every house of the same size in a district shares one zone ID. Use "Add this house" for venues.

Building

Prerequisites: XIVLauncher with Dalamud run at least once, and the .NET SDK that Dalamud.NET.Sdk 15 requires (your IDE usually handles this).

  1. Open JumpLock.slnx in Visual Studio or Rider (or run dotnet build in this folder).
  2. The output lands in JumpLock/bin/x64/Debug/JumpLock.dll.

Loading in game

  1. /xlsettings → Experimental → add the full path to JumpLock.dll under Dev Plugin Locations → save.
  2. /xlplugins → Dev Tools → Installed Dev Plugins → enable Jump Lock.
  3. /jumplock opens the window.

If something breaks after a game patch

  • Check /xllog for [JumpLock] lines. The plugin logs which hook failed and keeps running without it.
  • Update the Dalamud.NET.Sdk/x.y.z version in JumpLock.csproj to match the current goatcorp SamplePlugin.
  • If hotbar blocking stops working, confirm the Jump row ID in the GeneralAction sheet (JumpGeneralActionId in JumpBlocker.cs).

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JumpLock for those that just can't stop jumping when typing ... like me.

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