My game I use the GLB - as part of the file prep i cull needed verts. This can half or even more reduce the vert count. Tho some models with internal or complex geometry it can break. So id like to add an optional script to cull the extra verts . I would also add an extra flag to compress the asset further. All optional and separate from the current flows, but a useful script when being vert conscious.
My game I use the GLB - as part of the file prep i cull needed verts. This can half or even more reduce the vert count. Tho some models with internal or complex geometry it can break. So id like to add an optional script to cull the extra verts . I would also add an extra flag to compress the asset further. All optional and separate from the current flows, but a useful script when being vert conscious.