[1.21.1] Implement Refabricated Skillet tweaks.#1062
[1.21.1] Implement Refabricated Skillet tweaks.#1062vectorwing merged 3 commits intovectorwing:dev-1.21.1/1.3from
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Hello! Thanks for the patience. 🙏 I have finally finished porting the 1.3 update to 1.21.1, and it's on the Which strategy would you prefer here: should I comment out/delete the 1.20.1 code relevant to this PR, or leave it as-is for you to modify? I'll await your decision before doing anything. 👍 |
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Alternatively, I can also use this PR as a reference to manually update the implementations on this new branch. |
I'd honestly leave it as is for me to modify, I can quite easily do a merge commit. |
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I have changed the base branch, I will get to working on this tomorrow. |
…bricated-skillet-1.21 # Conflicts: # src/main/java/vectorwing/farmersdelight/client/event/KeybindEvents.java # src/main/java/vectorwing/farmersdelight/common/item/SkilletItem.java
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aaaaand merged! |
src/main/java/vectorwing/farmersdelight/common/networking/ModNetworking.java
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Thanks for the changes! Looks ready to merge. 👍 |
This Pull Request contains two major changes to the skillet item.
If you would like to request postponement (1.3 probably?) or removal of Skillet Flipping and just have the progress bar, I'd be happy to make a new PR.
Skillet Progress Bar
The Skillet now displays a progress bar instead of its durability whilst cooking.
This is a relatively light change, all things considered, and should not break anything.
Skillet Flipping
Skillet Flipping has been reworked heavily ever since #911.
The Skillet now also moves, the flipped food is only flipped 180 degrees rather than 360 degrees, and the movements are faster and less drastic in comparison to before.
You may activate this by pressing the
Attackkey whilst cooking with a skillet.This is a breaking change on the user's end, as it adds a network handler so a packet may be sent to activate the skillet flip.
In first person:
In third person: