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trinhhungfischer/README.md
Trinh Hung Fischer - Technical Game Designer

Portfolio Email LinkedIn Itch.io

[ SYSTEM._BOOTING... ]

Hi there, I'm Trinh Hung Fischer.

I am a Technical Game Designer, focusing on the architecture behind the fun. While I have a keen eye for design, my true passion lies in building robust gameplay systems, architecting mechanics, and writing code that brings game worlds to life.

Core Gameplay Mechanics | Systems Architecture | Tools Programming


Tech Stack and Tools

> Languages & Frameworks

C# C++ Python GDScript

> Game Engines & Tools

Unity Unreal Engine Godot Git


Project Showcase

[ PLACEHOLDER - AWAITING DATA INPUT ]

Showcase sections will be populated with technical breakdowns of game systems, architecture diagrams, and tool scripts.

🕹️ Inventory & Item System Architecture 👾 Custom Behavior Tree Implementation
Building a scalable, data-driven item system. A lightweight AI decision framework.
➡️ View Repository ➡️ View Repository

> DATA_ANALYTICS

GitHub Stats
Profile Views

"Designing the rules, coding the reality."

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  1. self-learning-GEP self-learning-GEP Public

    Self-Learning GEP to solve Symbolic Regression

    Python 2

  2. khmer-viet-machine-translation khmer-viet-machine-translation Public

    Machine Translate using OpenNMT for Khmer-Vietnamese Translation

    Jupyter Notebook 6 1

  3. chess-ai chess-ai Public

    A Chess AI bot for AI Introduction Project

    Jupyter Notebook 1 1

  4. enigma-machine enigma-machine Public

    The Introduction to Information Security Project

    Python 2

  5. coin-trend-tracker coin-trend-tracker Public

    Big Data Project

    Java 3 1

  6. trinhhungfischer.github.io trinhhungfischer.github.io Public

    My portfolio page source code made with Antigravity

    TypeScript 1