Matching decompilation of `Wild 9` for the Sony PlayStation 1, targeting the NTSC-U SLUS_004.25 executable, built with a reproducible GCC 2.8.1 PSX and GNU binutils 2.42 toolchain
reverse-engineering ps1 playstation psx decompilation psxdev game-preservation game-preservation-reverse-engineering wild-9 wild9 psx-decompilation
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Updated
Nov 4, 2026 - C