You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Nested saving and loading plugin for Godot 3.5 is a small library (only 131 lines of code) which implements saving and loading with the possibility of saving nested Nodes, which each have their own distinct state.
A web application for planning your journeys with a travel companion to analyse routes based on fuel costs and environmental impact. Developed with Flask.
Generate Distance and Duration CSV Matrix from provided location longitude and latitude. Distance and duration provided by Google Maps Distance Matrix.
The Fastest Json Config Library For Saving/Loading A Config Easily With Json, Able To Entirely Serialize Objects Back And Forth, Especially Ideal For MelonLoader Mods For Games Such As VRChat.
This is a demonstration of creating a save and load system to save and load player and world data to a binary files. This can be used to save all sorts of data, from inventories to transform data.