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monster-taming

Here are 8 public repositories matching this topic...

OpenMon — the first production-grade Monster Capture Engine for Unity 6 and Unreal Engine 5. Build Pokemon-like RPGs with 90K+ lines of battle, world, and UI systems. 668 monsters, 652 moves, 229 abilities, MMORPG layer, visual scripting, and Pokemon Essentials importer.

  • Updated Apr 11, 2026
  • C#

Creature-collecting RPG in a procedurally generated world. Runs entirely in the browser — no server, no account. The whole world rebuilds from a seed, so a save file is a few kilobytes of JSON you can export and re-import.

  • Updated Aug 14, 2026
  • TypeScript

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