#
ldjam55
Here are 8 public repositories matching this topic...
A puzzle platformer game made in 72 hours for Ludum Dare 55 using Godot Engine. The theme was Summoning.
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May 22, 2024 - GDScript
To stop the evil wizard from completing his summoning ritual you'll have to risk everything - even your beliefs against using dark magic - to find and defeat him.
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Apr 15, 2024 - GDScript
merge or die
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Apr 15, 2024 - Rust
My entry to the 55th Ludum Dare game jam
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Apr 29, 2024 - Rust
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Oct 5, 2024 - JavaScript
An off-the-grid tactical roguelite made in 48 hours for Ludum Dare 55
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Apr 24, 2024 - C#
My entry to the 56th Ludum Dare game jam
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Oct 6, 2024 - Rust
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