A simple 2D/3D interaction system for Godot 4.
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Updated
Oct 25, 2025 - C#
A simple 2D/3D interaction system for Godot 4.
The Interaction System Toolkit is an open-source collection of Unity scripts for easily adding interactivity to game objects.
The interaction system is useful for implementing functionality or props for the player to interact with. This could be done by looking at an object, touching it or by pressing a button, while looking at it. This is a useful tool to use when making first person games.
An Unreal Engine 5 project that recreates Fallout 4's interaction and quest system
Generic Game System (GGS) is a multi-module code plugin designed to provide foundational functionality for any game type. It extends Unreal Engine modules to enhance usability.通用游戏系统(GGS)是一个多模块的代码插件,旨在为任何类型的游戏提供基础功能。它扩展了 Unreal Engine 的部分模块功能,使其更易于使用。
Opensource folders for CHI'25 paper: "HeadTurner: Enhancing Viewing Range and Comfort of using Virtual and Mixed-Reality Headsets while Lying Down via Assisted Shoulder and Head Actuation"
MG Spatial Selection is an Unreal Engine plugin designed for high-performance, real-time spatial selection of actors within a volume. It uses a native box-based collision system to detect overlaps efficiently, making it ideal for strategy games, editor tools requiring precise volume selection.
A Drag and Drop Interaction System to make interacting with the game stupid simple! - Made for Unity
Project developed in the context of the "Computer Music: Languages and Systems" course of the Master's Degree in Music and Acousti Engineering at the Politecnico di Milano.
AI-powered virtual writing and interaction system using fingertip gestures for writing, drawing, and object manipulation.
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