DOOM (linuxdoom-1.10) ported to the Luminoveau engine with a GPU renderer — full-window 3D, macOS / Web (WebGPU + installable PWA) / Windows, with touch controls.
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Updated
Jul 17, 2026 - C++
DOOM (linuxdoom-1.10) ported to the Luminoveau engine with a GPU renderer — full-window 3D, macOS / Web (WebGPU + installable PWA) / Windows, with touch controls.
Pipeline to reduce texture folder size. Designed as post-action for collected/packaged tex folders to resolve 'Out of VRAM' errors in GPU render engines
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