bink-video
Here are 9 public repositories matching this topic...
Bandi Video SDK 2.1.5.19 — PC-Windows
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Apr 17, 2021 - C++
Proxy_Bink32w — Bink Video API Proxy DLL. Originally developed to enable async media player integration in Command & Conquer: Red Alert 2 Yuri's Revenge (and mod), but works with any application that uses the Bink video SDK.
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Sep 2, 2026 - C++
Bink-1 Video Interoperability for Qwadro
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May 1, 2026 - C
A Windows DLL interceptor for the Bink video codec that adds subtitle support, enhanced logging, and frame-by-frame playback control.
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Jan 6, 2026 - C++
Final Fantasy VIII, PC 1999-2000, Italian: 1,533 files and 3,046,644,782 bytes measured. Square wrote 97.999 %, Microsoft's DirectX is 1,466 of the files and 1.744 % of the bytes. Five container formats read from scratch, all closing to the byte; 57 m 32 s of Bink summed from headers; 72 predictions scored.
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Aug 31, 2026 - Python
Byte-level study of Tesla Effect (PC/Windows, 2014): 17,519,466,565 bytes in which 82.93 % is filmed video and the studio's own code is 0.0090 %. 1,035 Bink 2 headers censused, 20,014.286 s of running time, a script in five Excel workbooks, and a name-closure test that fails both ways.
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Aug 31, 2026 - Python
A read-only measurement of a GOG install of Broken Sword: The Sleeping Dragon (2003). 6,748 files, 1.72 GB, zero duplication. Both GOG manifests reconciled and 6,736 MD5 verified; data.pak opened (19,751 members, no gaps); 6,721 RenderWare streams shown to be 4-bit ADPCM. Thesis: 71.2028 % sound and film.
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Sep 2, 2026 - Python
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