Reworked the whole companion tab#351
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kareking1 wants to merge 7 commits into
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…error that seems unrelated to my own code, so pushing for now
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Don't merge yet. Code technically works, but openkh can't deserialize when you use my change for some reason I don't know yet |
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A while back I had added the ability to change the knockback types of companions. This allowed them to do damage to enemies they normally deal 1 damage to. However, I didn't like how I left it and felt it wasn't quite in the spirit of a randomizer. Therefore, I made it so the rando can now randomize all kinds of data in atkp! I think this could be for some good casual fun. There are 6 presets to try from and have fun with. Unfortunately, due to some versioning issues with python, I couldn't actually install the requirements. Therefore, I couldn't test my work. I was told to still create a PR for now. If anyone is willing to give me feedback, let me know. Until this versioning issue is fixed, I won't be able to test it seems. I'll look to see if I missed anyway to fix it in the meantime.