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2 changes: 1 addition & 1 deletion types/three/src/objects/BatchedMesh.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -127,7 +127,7 @@ declare class BatchedMesh extends Mesh<BufferGeometry, Material> {
* Frees the GPU-related resources allocated by this instance. Call this method whenever this instance is no longer
* used in your app.
*/
dispose(): this;
dispose(): void;

/**
* Takes a sort a function that is run before render. The function takes a list of instances to sort and a camera.
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