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theprototype.app packs

Content packs for theprototype.app — served to the app via the jsDelivr CDN (https://cdn.jsdelivr.net/gh/theprototype-app/packs@v1).

Layout

index.json                       the pack list the app fetches
default/                         The Prototype starter models (logo, Svelte rune, duck)
cube_diorama/                    Blender Studio's Cube Diorama, split per object (CC0)
khronos-sample-assets/           metadata only — model bytes are fetched straight from
                                 github.com/KhronosGroup/glTF-Sample-Assets (CC-BY 4.0)
audio-essentials/                23 CC0 sounds (Kenney + OpenGameArt), installable .zip

Each index.json row: {name, title, value | zip, attribution, copyright, license, source}value points at a model-list JSON (relative to this repo), zip at a self-describing installable pack. The formats are documented in the app repo's PACKS.md.

Versioning

The app pins a tag (@v1) so pack changes never break released builds. Bump the tag after content changes; jsDelivr caches aggressively.

Licenses

  • default/ — The Prototype's own models (the Svelte rune references the Svelte branding; no endorsement implied).
  • cube_diorama/ — Blender Studio, CC0 (demo files).
  • khronos-sample-assets/ — © The Khronos Group, CC-BY 4.0; bytes stay in the upstream repo, this repo holds only an index.
  • audio-essentials/ — all CC0; per-file sources in CREDITS.md (Kenney.nl, OpenGameArt).

See LICENSE and each pack's attribution.html.

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Content packs for theprototype.app - models and audio served via jsDelivr

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