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Godot SocketIO

socket.io v4 client for Godot engine

How to Use

Step 1

Drop client.gd into Godot project.

Step 2

See reference code in example.gd

Be aware that by default socket.io server uses /socket.io/ suffix in url. So for example, if http://localhost:8000/ is normally used in client, use http://localhost:8000/socket.io/ instead.

References

Limitations

Does not support binary data transfer. You're welcome to open pull request for this.

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socket.io v4 client for Godot engine

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