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30 changes: 30 additions & 0 deletions CHANGELOG.md
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Expand Up @@ -9,6 +9,24 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0

## [Unreleased]

---

## [v0.14.1] — 2026-11-13

### Added

- **Harness-aware project setup for five agents** — the module installer takes
`--harness opencode|pi|omp|claude|codex`, writes each target's content layout and MCP
config, and records install state per harness. `omp` agents are generated into
`.omp/agents/`, Claude Code agents gain the required `name:` frontmatter, and Codex
agents are emitted as TOML. `/init-template` selects and validates the harness,
repairs Windows OpenCode symlinks, and prunes other harnesses only on request (#118)
- **Unity CLI integration** — `/setup-engine` §7.4 and the five Unity specialist agents
now use Unity's official CLI (`unity status`, `unity command`, `unity recompile`,
`unity test`), with `unity mcp` as the stdio fallback for harnesses that cannot run
shell commands. The community CoplayDev `unity-mcp` package remains documented for
Unity 2021.3–5.x only (#116)

### Changed

- **Pi delegation retired** — `.pi/extensions/ocgs-delegation/` was removed. Pi's
Expand All @@ -23,11 +41,23 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
`question` → `ask` on omp; Pi is told to use another delegation tool if
installed or work directly. Canonical `.agents/` content keeps its OpenCode
tool names. Wired into `.omp/config.yml`.
- **Documentation and guide sweep** — 14 commits correcting onboarding and setup
truth, Pi and `omp` harness guidance, `WORKFLOW-GUIDE` appendices and hook guidance,
the Godot 4.7.2 reference, Unity module links, core document templates, and playtest
artifact paths (#117)

### Removed

- `.pi/extensions/ocgs-delegation/` (`Task` tool and `/consult` command)

### Fixed

- **Question-tool narration loop** — `concept-brainstorm`, `design-system`, `ux-design`,
`asset-spec`, `team-qa`, and `start` now spell out both call shapes (OpenCode's
`questions` array and `omp`'s flat `question`), require the call in the same turn, and
forbid announcing or pseudo-coding it. Applied to `.agents/skills`,
`.agents/modules`, and `.opencode/modules` (18 files) (#122, refs #120)

---

## [v0.14.0] — 2026-11-04
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1 change: 1 addition & 0 deletions UPGRADING.md
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Expand Up @@ -51,6 +51,7 @@ Best when: you didn't use git to set up the template (just downloaded a zip).

| Version | Date | Commit | Summary |
|---------|------|--------|---------|
| `v0.14.1` | 2026-11-13 | `bb0c728` | Harness-aware setup for five agents, harness tool map, Unity CLI integration, question-tool narration fix |
| `v0.14.0` | 2026-11-04 | `4196cce` | oh-my-pi support, `ocgs-hooks`, tracked git hooks, Autopilot playtest, Godot 4.7.2 reference, OpenCode V2 config, model assignment removed |
| `v0.13.1` | 2026-10-06 | `f2ceaaf` | OpenCode V2 plugin migration (`Plugin.define` / `setup(ctx)`) |
| `v0.13.0` | 2026-08-10 | `c5abd9a` | Bevy engine support |
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4 changes: 2 additions & 2 deletions package-lock.json

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2 changes: 1 addition & 1 deletion package.json
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@@ -1,6 +1,6 @@
{
"name": "opencodegamedesign",
"version": "0.14.0",
"version": "0.14.1",
"description": "<p align=\"center\"> <img src=\"assets/banner.png\" alt=\"OpenCode Game Studios Banner\" width=\"100%\"> </p>",
"main": "index.js",
"directories": {
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