Browser-native creative coding: WebGL/VFX, shaders, voxel interaction, and media art.
Building Zero, a voxel world builder for web, iPhone, Mac, and Windows.
- splatcarve: browser 3D Gaussian Splat editor with voxel-resolution carving.
- slintcn: copy-paste Slint components for native Rust apps.
- zero-showcase: public portfolio showcase for Zero.
- WebGL / Three.js / shaders.
- Browser-based VFX and interactive 3D tools.
- Voxel worlds, Gaussian splats, and spatial editing.
- Creative tools that are easy to open, fork, and remix.
- Making
splatcarvethe main WebGL/VFX open-source project. - Keeping
zero-showcaseas the portfolio anchor for Zero. - Exploring small creative coding tools around shaders, webcam input, sound-reactive visuals, and browser-native media art.




