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Graphic improvements#198

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dominik-zeglen merged 8 commits into
mainfrom
graphic-improvements
Sep 21, 2025
Merged

Graphic improvements#198
dominik-zeglen merged 8 commits into
mainfrom
graphic-improvements

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@dominik-zeglen dominik-zeglen commented Sep 21, 2025

This MR adds a few graphics improvements to the game:

  1. Fixed tonemapping, gradient banding and added dithering
  2. RGBA16F output is used through the whole graphics pipeline correctly
  3. Skyboxes are loaded as sRGB images properly now
  4. UI meshes, like hp bars and name tags, are now culled from displaying
  5. Gaussian blur is replaced with dual filter kawase blur for the bloom effect
  6. Moved UI rendering to separate render pass on top of existing canvas, vastly improving performance

@dominik-zeglen dominik-zeglen merged commit 80a8db5 into main Sep 21, 2025
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@dominik-zeglen dominik-zeglen deleted the graphic-improvements branch September 21, 2025 22:50
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