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3D Modeling and Rendering of Stadium

Computer Graphics project done for completion of pratical course on Computer Graphics (4th semester)

Features

  • GLFW and GLM libraries used along with Assimp and stb_image
  • Model is loaded using Assimp
  • Graphics concepts to render the loaded objects
  • Phong’s illumination model for realistic lighting

Controls

  • UP, DOWN, LEFT, RIGHT keys for respective direction movement of camera
  • Mouse control for angle of view
  • Mouse scroll for zoom in and zoom out

Steps to run the project

  • clone this git
  • open in any IDE
  • generate cmake file
  • build the project

Result

This is result image This is night result image

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