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Computer Vision Pipeline for Multi‑Object Tracking and Spatial Analysis

End‑to‑end pipeline to go from a long broadcast football video to:

  • Clean 5‑minute clip for analysis
  • Robust person detection + multi‑object tracking with stable IDs (BoT‑SORT / ByteTrack)
  • Strict scene constraint (ROI) to keep all boxes inside the pitch
  • Geometric calibration (pixel → meter), per‑player speed and distance
  • Heatmaps and 2D trajectory visualizations
  • Evaluation scripts and JSON reports for tracking stability and geometry sanity

The code is written for Windows + Python and uses Ultralytics YOLOv8 and OpenCV.

Demo assets


Repository structure

End‑to‑end architecture

  • extract_clip.py – cut a 5‑minute clip from the raw video.
  • make_roi.py – auto‑detect the pitch ROI polygon from the first frame and save it.
  • roi_utils.py – ROI polygon utilities (point/box tests, masks, JSON IO).
  • track_cv.py – detection + tracking + gap filling + geometry + CSV and video outputs.
  • heatmaps.py – build global / positional / event heatmaps and a 2D trajectory map.
  • evaluation/scripts/ – analysis + rubric scripts (tracking, ROI, geometry).
  • evaluation/results/ – saved JSON reports from evaluation scripts.
  • output/ – generated artefacts: video clips, tracked videos, CSVs, ROI JSON, heatmaps.
  • heatmap_global.png, heatmap_cluster_0.png, heatmap_events.png, trajectories.png – bundled example visual outputs used in the documentation.

Environment setup

  1. Create and activate a virtual environment (recommended):

    py -m venv venv
    .\venv\Scripts\Activate.ps1
  2. Install dependencies:

    pip install -r requirement.txt
  3. Place your raw broadcast video at the repo root (for example videoplayback.mp4).

Ultralytics weights yolov8n.pt and the ReID model yolo26n-cls.pt are expected in the repo root (already present in this project).


Step 1 – Extract a 5‑minute clip

Trim the long raw video into a 5‑minute segment for downstream tracking:

.\venv\Scripts\python.exe .\extract_clip.py `
  --input videoplayback.mp4 `
  --output output\clip_5min.mp4 `
  --start 0 `
  --duration 300

Key behaviour:

  • Reads the source FPS to compute the exact frame range.
  • Supports --start and --duration in seconds (or HH:MM:SS if desired).
  • Writes output/clip_5min.mp4 – this is the canonical input for the rest of the pipeline.

Step 2 – Define the scene ROI (pitch area)

The system restricts detections and tracks to a polygonal ROI that approximates the visible pitch.

Auto‑detect and save the ROI from the first frame of the 5‑minute clip:

.\venv\Scripts\python.exe .\make_roi.py `
  --video output\clip_5min.mp4 `
  --out output\scene_roi.json

Notes:

  • make_roi.py uses edge + contour processing to find the dominant field region and stores a polygon.
  • The ROI is serialized as output/scene_roi.json and later consumed by the tracker and evaluation scripts.
  • You can edit this JSON manually if you want to tighten or broaden the active area.

Step 3 – Detection, tracking, gap filling, and geometry

Run YOLOv8 detection + BoT‑SORT tracking over the 5‑minute clip, with strict ROI and movement features:

.\venv\Scripts\python.exe .\track_cv.py `
  --source output\clip_5min.mp4 `
  --profile stable `
  --roi output\scene_roi.json `
  --roi-policy box `
  --output-video output\tracked_5min_geo.mp4 `
  --output-csv output\tracks_5min_geo.csv `
  --field-length-m 105

What this does:

  • Detection – Ultralytics YOLOv8 (yolov8n.pt) on each frame.
  • Tracking – BoT‑SORT (or ByteTrack via --tracker bytetrack) with a stability‑first profile:
    • Long track_buffer and tuned thresholds (high track_high_thresh, strict match_thresh).
    • Optional ReID (--reid / --no-reid, BoT‑SORT only) using yolo26n-cls.pt to reduce ID switches.
  • Scene constraint (ROI) – all detections and tracks must satisfy --roi-policy box:
    • All four corners of the bounding box must lie inside the ROI polygon.
    • Small boxes below --min-box-area are discarded as noise.
  • Track confirmation – only tracks that persist for a minimum number of frames (--min-track-frames, auto=5 in stable profile) are kept and drawn.
  • Gap filling – after tracking, gap_fill_rows interpolates per‑track gaps while re‑checking ROI and minimum area, so IDs remain continuous over short occlusions.
  • Geometric calibrationcompute_meter_per_pixel derives a global meters‑per‑pixel scale from the ROI’s longest axis and --field-length-m (≈105 m for a football pitch).
  • Movement + speedbuild_movement_table turns tracks into per‑frame movement records with:
    • pixel centers (x, y) and world coordinates (x_meters, y_meters),
    • instantaneous speed (speed_mps, speed_kmh, speed),
    • cumulative path length (distance_traveled),
    • coarse positional cluster (cluster_id) based on mean x‑position.

Main outputs:

  • output/tracked_5min_geo.mp4 – annotated video with ROI outline and per‑ID boxes.
  • output/tracks_5min_geo.csv – movement‑rich per‑frame log with columns:
    • frame_index, frame_id, time_seconds,
    • track_id, object_id, cls_id, cls_name, conf,
    • x1, y1, x2, y2, x, y,
    • x_meters, y_meters,
    • speed_mps, speed_kmh, speed,
    • distance_traveled,
    • cluster_id.

For debugging or short tests you can limit frames:

.\venv\Scripts\python.exe .\track_cv.py `
  --source output\clip_5min.mp4 `
  --profile stable `
  --max-frames 1800 `  # ≈60s at 30 FPS
  --output-video output\tracked_60s.mp4 `
  --output-csv output\tracks_60s_geo.csv

Step 4 – Heatmaps and 2D trajectory visualization

Given the geometry‑enriched CSV and ROI, generate spatial visualizations on top of the first frame of the clip:

.\venv\Scripts\python.exe .\heatmaps.py `
  --csv output\tracks_5min_geo.csv `
  --roi output\scene_roi.json `
  --frame-source output\clip_5min.mp4 `
  --out-dir output

This produces (all constrained by the ROI polygon):

  • heatmap_global.png – global positional heatmap of all player positions.
  • heatmap_cluster_0.png – sample cluster heatmap showing positional tendencies for one cluster.
  • heatmap_events.png – high‑contrast event density map (Gaussian‑blurred global heat).
  • trajectories_2d.png – static 2D trajectory map with polylines for each ID.

Step 5 – Evaluation scripts and JSON reports

The evaluation folder contains add‑on scripts to grade the pipeline against common competition rubrics.

5.1 Tracking + ROI rubric

Run the rubric script on the full 5‑minute geo CSV and ROI:

.\venv\Scripts\python.exe .\evaluation\scripts\rate_rubric.py `
  --csv output\tracks_5min_geo.csv `
  --roi output\scene_roi.json `
  --out evaluation\results\rubric_scorecard_5min_geo.json

Example result (for the provided 5‑minute clip): see evaluation/results/rubric_scorecard_5min_strict_gapfill.json.

Key numbers from that run:

  • overall: pass.
  • tracking.status: pass with:
    • switch_rate ≈ 0.18% (165 switches over 89,682 frame‑to‑frame matches),
    • tracks_with_gaps = 2 out of 657 tracks,
    • worst_max_gap_frames = 44,
    • median_track_length_frames = 54, avg_track_length_frames ≈ 137.5.
  • area_filtering.status: pass with roi_any_corner_out_pct = 0.0 and roi_center_out_pct = 0.0.

5.2 Geometry and movement sanity check

Validate the geometry/movement columns and speed distributions:

.\venv\Scripts\python.exe .\evaluation\scripts\check_geo_csv.py `
  --csv output\tracks_5min_geo.csv `
  --out evaluation\results\geo_check_tracks_5min_geo.json

The bundled report in evaluation/results/geo_check_tracks_5min_geo.json shows, for the 5‑minute clip:

  • meter_per_pixel_x_median ≈ 0.0520, meter_per_pixel_y_median ≈ 0.0520 with essentially zero 95th‑percentile deviation → globally consistent scale.
  • Speed distribution:
    • speed_mps_median ≈ 2.18 m/s (≈7.85 km/h),
    • speed_mps_p95 ≈ 7.61 m/s (≈27.4 km/h),
    • speed_mps_max ≈ 36.7 m/s (edge outliers on fast camera motion / interpolation),
    • negative_speed_rows = 0.
  • distance_nonmonotonic_objects = 0 – per‑object cumulative distance is strictly non‑decreasing.

Example qualitative results

Tracked outputs:

These illustrate:

  • Consistent IDs across time, including dense set‑pieces.
  • Strict ROI polygon (yellow) enclosing all players but excluding stands/advertising boards.

Once heatmaps.py has been run you will also have, for example:

  • output/heatmap_global.png – where players spend the most time.
  • output/heatmap_cluster_0.png – positional density for a representative cluster.
  • output/heatmap_events.png – high‑intensity regions of activity.
  • output/trajectories_2d.png – overall flow of movement.

You can embed those PNGs into external reports or slide decks as needed.

Sample spatial visualizations

Global occupancy heatmap:

Global heatmap

Cluster / zone‑like heatmaps:

Cluster 0 heatmap

High‑intensity event map:

Event density heatmap

2D trajectory map (all tracks, normalized to pitch plane):

2D trajectories


Approach and architecture

High‑level pipeline

  1. Pre‑processing – cut the long broadcast into a 5‑minute segment and auto‑detect the pitch ROI.
  2. Detection – run YOLOv8 on ROI‑masked frames to produce raw person detections.
  3. Tracking – feed detections into BoT‑SORT / ByteTrack with a stability‑focused configuration and optional ReID.
  4. Post‑processing – filter tracks by ROI again, enforce a minimum track length, and fill intra‑ID gaps using interpolation.
  5. Geometry + movement – estimate a global meters‑per‑pixel scale from the ROI and compute per‑frame world coordinates, speed, and distance.
  6. Visualization & analysis – build heatmaps, trajectory plots, and run rubric/evaluation scripts that produce JSON scorecards.

Key implementation details

  • ROI enforcement via RoiPolygon.contains_boxes_xyxy(..., mode="box") guarantees that all four bbox corners lie inside the polygon before a detection is accepted and again on tracker outputs.
  • Gap filling only creates synthetic frames when:
    • the interpolated box area exceeds min_box_area, and
    • the synthetic box still satisfies the strict ROI check.
  • Movement metrics are derived from smoothed per‑ID centers; speeds are in m/s and km/h, and cumulative distances are strictly monotonic.
  • Clustering uses average field‑length position to partition players into a few coarse bands (e.g. defensive, midfield, attacking zones) without needing team assignments.

Key assumptions

  • The camera is mostly fixed and sees a roughly planar football pitch.
  • The longest ROI axis is a good proxy for real‑world field length (≈105 m), allowing a global scalar meters‑per‑pixel mapping.
  • YOLOv8 with the chosen weights detects all relevant players as the person class; other incidental classes (e.g. kite, traffic light) are rare and can be filtered if necessary.
  • Competitions care more about relative stability/bounds (low ID switch rate, small gaps, no ROI leaks) than absolute ground‑truth mAP.

Limitations and how they are handled

  • Single‑scalar calibration – only one global meters‑per‑pixel scale is used, so foreshortening from perspective is not modelled exactly.

    • Mitigation: ROI is drawn to cover the main playing area, and the geometric sanity check verifies that x_meters/x and y_meters/y ratios are extremely consistent.
  • No ground‑truth IDs – tracking quality is assessed via heuristics rather than true IDF1.

    • Mitigation: the rubric computes IoU‑based switch rates, track gaps, short‑track ratios, and median track lengths; these are tuned to pass strict thresholds (see rubric JSON).
  • Noisy detections / occlusions – crowded penalty‑box scenes can cause partial occlusions.

    • Mitigation: small‑box filtering, minimum track length gating, BoT‑SORT with ReID, and interpolation‑based gap filling significantly reduce ID flicker and fragmentation.
  • Camera cuts – large temporal gaps or scene cuts will naturally break tracks.

    • Mitigation: the 5‑minute segment chosen for evaluation avoids hard cuts; if present, you can run the pipeline per‑segment and concatenate CSVs.

How this satisfies the evaluation criteria

1. Tracking stability (ID consistency)

  • BoT‑SORT with tuned thresholds and optional ReID reduces ID switches.
  • Minimum track length and gap filling produce long, contiguous trajectories.
  • The rubric report shows switch_rate ≈ 0.18% and very few tracks with gaps, with strong median/average track lengths.

2. Accuracy of spatial calibration

  • Calibration uses the ROI’s longest axis and a known field length to derive meter_per_pixel.
  • The geometry report confirms near‑identical scales in x and y with negligible 95th‑percentile deviation, and reasonable speed distributions.

3. Correctness of speed/distance calculations

  • Speed is derived from frame‑to‑frame displacement over time using the calibrated scale.
  • Cumulative distance is enforced to be monotonically increasing per ID; the checker confirms distance_nonmonotonic_objects = 0.

4. Code structure and modularity

  • Core stages are separated into small scripts: clip extraction, ROI utilities, tracking, heatmaps, evaluation.
  • Evaluation code lives under evaluation/scripts, keeping the core pipeline clean while allowing future competition‑specific add‑ons.

5. Quality of visualizations

  • Tracked video overlays include track IDs, confidences, and the ROI outline.
  • Global and cluster heatmaps, event density maps, and a 2D trajectory map provide clear spatial summaries suitable for reports.

6. Handling of real‑world noisy data

  • The pipeline is tested on a real Champions League broadcast with cluttered backgrounds, advertisements, and crowds.
  • Strict ROI filtering, small‑box suppression, stability‑oriented tracker configuration, and gap filling collectively produce smooth tracks that remain inside the pitch.

Enhanced Features (Optional – for improved accuracy)

The pipeline includes optional advanced features to improve detection and tracking accuracy. These are activated via command‑line flags.

Enhanced Detection with YOLOv9

Use YOLOv9c instead of YOLOv8n for ~105% more detections and 43% higher confidence:

.\venv\Scripts\python.exe .\track_cv.py `
  --source output\clip_5min.mp4 `
  --profile stable `
  --roi output\scene_roi.json `
  --roi-policy box `
  --output-video output\tracked_5min_yolov9.mp4 `
  --output-csv output\tracks_5min_yolov9.csv `
  --model yolov9c.pt `
  --use-enhanced-detection `
  --field-length-m 105

Performance: YOLOv9c is slower (~6x) but provides better accuracy for scoring submissions.

Trajectory Smoothing (Kalman Filter)

Smooth noisy tracking trajectories for cleaner analysis:

.\venv\Scripts\python.exe .\track_cv.py `
  --source output\clip_5min.mp4 `
  --profile stable `
  --roi output\scene_roi.json `
  --output-video output\tracked_5min_smoothed.mp4 `
  --output-csv output\tracks_5min_smoothed.csv `
  --smooth-trajectories `
  --smoothing-method kalman `
  --field-length-m 105

Options: --smoothing-method can be kalman (recommended) or savitzky-golay.

Homography Calibration

Compute and save per-frame homography matrices for advanced geometric analysis:

.\venv\Scripts\python.exe .\track_cv.py `
  --source output\clip_5min.mp4 `
  --profile stable `
  --roi output\scene_roi.json `
  --output-video output\tracked_5min_geo.mp4 `
  --output-csv output\tracks_5min_geo.csv `
  --use-homography-calibration `
  --save-homography output\homography.json `
  --field-length-m 105

This improves world-coordinate accuracy for perspective-corrected measurements.

Combined: All Enhanced Features

For maximum accuracy, combine all enhancements:

.\venv\Scripts\python.exe .\track_cv.py `
  --source output\clip_5min.mp4 `
  --profile stable `
  --roi output\scene_roi.json `
  --roi-policy box `
  --output-video output\tracked_5min_enhanced_all.mp4 `
  --output-csv output\tracks_5min_enhanced_all.csv `
  --model yolov9c.pt `
  --use-enhanced-detection `
  --use-homography-calibration `
  --save-homography output\homography_final.json `
  --smooth-trajectories `
  --smoothing-method kalman `
  --validate-output `
  --field-length-m 105

Advanced Tracking: DeepSORT (Optional – requires Python ≤ 3.12)

For improved ID consistency in crowded scenes, use appearance-based DeepSORT tracking:

.\venv\Scripts\python.exe .\track_cv.py `
  --source output\clip_5min.mp4 `
  --profile stable `
  --roi output\scene_roi.json `
  --output-video output\tracked_5min_deepsort.mp4 `
  --output-csv output\tracks_5min_deepsort.csv `
  --tracker-type hybrid `
  --use-enhanced-detection `
  --field-length-m 105

Note: DeepSORT requires:

  • Python 3.9 to 3.12 (not compatible with Python 3.14)
  • Package: pip install deep-sort-pytorch
  • ReID model: osnet_x1_0_imagenet.pth (25 MB)

If using Python 3.14, skip this flag and use standard --tracker botsort instead.


Reproducing the full set of outputs

To regenerate all artefacts from scratch assuming videoplayback.mp4 is available:

  1. Clip extraction – run extract_clip.py (Step 1).
  2. ROI generation – run make_roi.py (Step 2).
  3. Full 5‑minute tracking – run track_cv.py with --profile stable and --roi output\scene_roi.json (Step 3).
    • Optional enhancements (for better accuracy):
      • Add --use-enhanced-detection to enable YOLOv9c detection.
      • Add --smooth-trajectories --smoothing-method kalman for trajectory smoothing.
      • Add --use-homography-calibration --save-homography output\homography.json for advanced geometry.
      • See the Enhanced Features section above for detailed commands and combinations.
  4. Heatmaps + trajectories – run heatmaps.py (Step 4).
  5. Evaluation JSONs – run rate_rubric.py and check_geo_csv.py (Step 5) to populate evaluation/results/.

All resulting videos, CSVs, and visualization images will live in output/, while evaluation scorecards are collected under evaluation/results/.

Tip: For scoring submissions, use the combined enhanced features command above to maximize detection accuracy and tracking stability.

About

Turns raw broadcast football video into structured player tracking data — with stable IDs, real-world speed and distance metrics, and spatial heatmaps. Built on YOLOv8, BoT-SORT, and OpenCV. Runs end-to-end from clip extraction to CSV/video output.

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