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Minesweeper!

A simple minesweeper implementation. Written with Typescript and React.

Improvements that would be cool to make:

  • improve the UX of the process of losing the game; red box on the clicked bomb, disallow further clicking/flagging
  • disallow flagging an opened field
  • get away from [y, x] notation in favor of IVector2d

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Minesweeper game implementation in React and Typescript.

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