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Use RestClient on Editor without running the game #121

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@Rafarel

First of all, thank you for your amazing work on the Rest Client for Unity !
I'm using it in my game to send all the players replay data to my Rest API and it works like a charm !

Today I'm making a Unity Editor Window to browse all data on my Rest API and launch a replay from any data retrieved by the API.
I'm wondering how I could get your Client working in an Editor script without the game running ?

Thanks for your help, have a nice day !

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