Repository navigation
Using the map
Julien Marcon edited this page Nov 6, 2026
·
1 revision
The interface is in French for now; the French labels are given in italics.
- The top of the side panel shows the game progress (the same % as in the game menu) and your play time.
- On the map, everything you have done is greyed out with a green tick.
- The map updates by itself a few seconds after the game saves (autosaves happen after missions, captures, fast travel…). Click ⟳ to re-read the save at once.
What counts as done depends on the element:
| Element | Done when |
|---|---|
| Collectibles (Daysha hands, Wenja bracelets, Izila masks, spirit totems, cave paintings, hunter caches) | picked up |
| Bonfires, outposts, forts, village | taken (fast travel unlocked) |
| Lost caves, camp fires, named places | discovered |
| Side missions, village missions, Beast Master hunts | completed |
Animal areas only show where animals live: they have no done/not done state.
- Tick or untick a category to show or hide it. Animal areas (Zones de chasse) are hidden at first.
- Hide done elements (Masquer les éléments faits): show only what is left.
- Darken unexplored areas (Assombrir les zones inexplorées): the parts of Oros you have never visited become dark (fog of war from your save).
Search by name or category. Elements still to do come first. Click one to go to it on the map.
All story and side missions, grouped by story line (Sayla, Tensay, Wogah…), in game order. Click ⌖ to show the mission giver on the map.
The skill trees (one per character) with the skills you have learned, then the crafting upgrades you have made.