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Digital Twin of Organization (DTO) visualizing Jira/Linear data as dynamic 3D environments in UE5 using Marble AI & Gemini 3 Flash. 🌸

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🌸 BloomPath: The Garden of Productivity

BloomPath is a Digital Twin of Organization (DTO) and Simulation that visualizes project management data (Linear/Jira) as a dynamic, immersive 3D environment in Unreal Engine 5. It bridges the gap between abstract workflows and spatial awareness.


🟢 Workflow & AI Roles

flowchart TD
    %% Define Styles
    classDef source fill:#e1f5fe,stroke:#01579b,stroke-width:2px,color:#01579b
    classDef middleware fill:#fff3e0,stroke:#e65100,stroke-width:3px,color:#e65100
    classDef ai fill:#f3e5f5,stroke:#4a148c,stroke-width:2px,color:#4a148c
    classDef viz fill:#e8f5e9,stroke:#1b5e20,stroke-width:2px,color:#1b5e20

    subgraph DataSources [Project Data Sources]
        direction TB
        ProjectData["Linear / Jira"]:::source
    end

    subgraph Middleware [BloomPath Middleware]
        Orch["Orchestrator<br/>(Python Core)"]:::middleware
    end

    subgraph AI [AI Generation and Analysis]
        direction TB
        Marble["World Labs Marble<br/>(3D Gen)"]:::ai
        Gemini["Gemini 3 Flash<br/>(Vision Analysis)"]:::ai
        %% Force Vertical Stack
        Marble ~~~ Gemini
    end

    subgraph Viz [The Garden - UE5]
        UE5["Unreal Engine 5.7<br/>(Visualization)"]:::viz
    end

    %% Data Ingestion
    ProjectData -->|Webhooks| Orch

    %% Orchestrator Loop
    Orch -->|1. Prompt| Marble
    Marble -->|2. 3D Asset GLB| Orch
    Orch -->|3. Visual Analysis| Gemini
    Gemini -->|4. Semantic Manifest| Orch

    %% Visualization
    Orch ==>|5. Spawn and Tag| UE5
    
    %% Bidirectional Feedback Loop
    UE5 -.->|User Interaction - Watering| Orch
    Orch -.->|Update Status - Done| ProjectData
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1. Organic Data Visualization

Transforms complex project data into intuitive organic growth:

  • Issues as Plants: Each task manifests as a growing branch or leaf.
  • Organic Metadata Mapping:
    • Priority ➔ Scale: Urgent tasks appear larger.
    • Epic ➔ Color: Visual grouping by project area/epic.
  • Blocker Thorns: Impediments and blocked issues manifest as thorns, providing a "glance-able" view of bottlenecks.

2. The PWM (Project World Model) Pipeline

A state-of-the-art AI-driven automation loop managed by the Middleware Orchestrator:

  • Intent Parsing: Extracts design prompts from Linear/Jira tickets.
  • Spatial Synthesis: Generates 3D world segments from requirements (Marble AI).
  • Agentic Vision Analysis (Gemini 3 Flash): Multi-modal analysis that automatically injects physics and navigation data into the UE5 environment, validating the design against the original intent.

3. Environmental Intelligence (Cycle/Sprint Weather)

The atmosphere of the garden reflects the real-time health of the cycle/sprint:

  • Cycle/Sprint Weather:
    • ☀️ Sunny: High velocity, on track.
    • ⛈️ Stormy: Critical blockers or behind schedule.
  • Cycle/Sprint Clock: Time-of-day (Dawn to Sunset) maps to the current cycle/sprint progress.

4. Future-Proof Planning (The "Dreaming Engine")

Advanced "What-If" simulations that let the system "see" into the project's future:

  • Project Forecasting: The garden "dreams" potential outcomes, showing how your project will likely grow based on today's trends.
  • Early-Warning Visuals: Predicts and visualizes upcoming risks (like bottlenecks) as "storm clouds" over specific areas before they hit your board.
  • Stress-Testing: Test "what-if" scenarios—like adding extra scope or shifting team resources—and see the visual impact on delivery immediately.
  • Smart Decision Support: Simple summaries of best and worst-case outcomes to help teams stay proactive.

5. Bidirectional Interaction

A truly interactive DTO, not just a dashboard:

  • Interaction Loop: Interacting with project elements in UE5 (e.g., watering) can trigger status transitions in Linear/Jira.
  • Avatar Presence: Team members are represented as "Team Avatars" near their assigned tasks.
  • Spatial Audio: Success chimes and risk notification sounds provide an immersive auditory feedback layer.

🚀 Getting Started

1. Setup & Installation

Prerequisites:

  • Python 3.14+
  • ngrok (for webhook tunneling)
  • Unreal Engine 5.7.2

Installation:

# Clone the repository
git clone https://github.com/petolapa/BloomPath.git
cd BloomPath

# Install Python dependencies
pip install -r requirements.txt

Configuration:

  1. Copy the template: cp .env.template .env
  2. Update .env with your keys:
    • Linear: API Key, Team ID, Webhook Secret
    • Jira: Domain, Email, API Token
    • AI Services: Gemini, World Labs, etc.

Warning

Security Note: Never commit your .env file. It is excluded by .gitignore to protect your secrets.


2. Running the Application

You will need two terminal windows running simultaneously:

Terminal 1: Middleware Starts the Python server to handle webhooks and game logic.

.\start_bloompath.ps1

Terminal 2: Tunnel Exposes your local server to the internet so Linear/Jira can reach it.

.\start_ngrok.ps1

Copy the https URL from the output (e.g., https://xyz.ngrok-free.app).


3. Integrations Setup

Linear Webhooks

  1. Go to your Linear Workspace Settings -> API -> Webhooks.
  2. Create a new webhook.
  3. URL: Paste your ngrok URL and append /webhooks/linear (e.g., https://xyz.ngrok-free.app/webhooks/linear).
  4. Events: Select "Issues" (Create, Update).
  5. Secret: Copy the "Signing secret" (lin_wh_...) into your .env.

Jira Webhooks

  1. Go to System -> Webhooks (Global) or Project Settings.
  2. Create a new Webhook.
  3. URL: Paste your ngrok URL and append /webhooks/jira (e.g., https://xyz.ngrok-free.app/webhooks/jira).
  4. JQL Filter: project = "PROJ" (Replace "PROJ" with your actual Project Key to filter events).
  5. Events: under Issue, checking Created and Updated.

🛠️ Technical Stack

  • Engine: Unreal Engine 5.7.2 (Remote Control API, Niagara, glTFRuntime)
  • Intelligence: Google Gemini 3 Flash (Vision Analysis), World Labs API (Marble AI)
  • Infrastructure: Python Middleware, Linear/Jira Cloud API.

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Digital Twin of Organization (DTO) visualizing Jira/Linear data as dynamic 3D environments in UE5 using Marble AI & Gemini 3 Flash. 🌸

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