Add mouse drag/fling support.#6
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This bit right here is namely where my concern is. I suspect that the ResponderEventsPlugin may be what I need to keep mousemove events focused on initial target to match the implementation of touchmove events. Is this correct?
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pointerevents follow the mouse rules by default, but expose two additional methods to opt-in and out of the touch model at will.
setPointerCapturereleasePointerCapture
To see what this looks like in action check out: http://patrickhlauke.github.io/touch/tests/pointercapture.html
Spec: http://www.w3.org/TR/pointerevents/#attributes-2
MSDN Docs: http://msdn.microsoft.com/en-us/library/ie/hh771882%28v=vs.85%29.aspx
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Hey @petehunt,
I’m exploring adding other input method support to this as is. I have a few concerns on my implementation I’d appreciate your feedback on.