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64 changes: 49 additions & 15 deletions data/monster/bosses/countess sorrow.xml
Original file line number Diff line number Diff line change
@@ -1,13 +1,13 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Countess Sorrow" nameDescription="Countess Sorrow" race="undead" experience="5150" speed="250" manacost="0">
<health now="7200" max="7200" />
<look type="241" head="20" corpse="6344" />
<monster name="Countess Sorrow" nameDescription="a countess sorrow" race="undead" experience="13000" speed="400" manacost="0">
<health now="6500" max="6500" />
<look type="360" head="20" corpse="6344" />
<targetchange interval="60000" chance="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
Expand All @@ -17,32 +17,66 @@
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="70" attack="90" poison="50" />
<attack name="poison" interval="1000" chance="10" range="7" radius="4" target="1" min="-150" max="-350">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="poison" />
<attack name="melee" interval="2000" min="0" max="828" poison="50" />
<attack name="lifedrain" interval="2000" chance="10" target="1" range="7" min="-100" max="-885">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="poisonfield" interval="1000" chance="17" range="7" radius="3" target="1">
<attribute key="shootEffect" value="poison" />
<attack name="lifedrain" interval="2000" chance="10" target="1" range="7" radius="3" min="-100" max="-695">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="manadrain" interval="1000" chance="25" range="7" min="-100" max="-400">
<attack name="lifedrain" interval="2000" chance="10" radius="3" min="-100" max="-390">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="manadrain" interval="1000" chance="25" range="7" target="1" radius="3" min="-40" max="-65">
<attribute key="areaEffect" value="blueshimmer" />
</attack>
</attacks>
<defenses armor="25" defense="20">
<defense name="healing" interval="1000" chance="50" min="409" max="812">
<defense name="healing" interval="2000" chance="20" min="400" max="720">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="invisible" interval="2000" chance="10">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="speed" interval="2000" chance="10" speedchange="696" duration="2000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<summons maxSummons="3">
<summon name="Phantasm" interval="2000" chance="10" />
</summons>
<elements>
<element energyPercent="10" />
<element icePercent="50" />
<element holyPercent="-10" />
</elements>
<immunities>
<immunity physical="1" />
<immunity poison="1" />
<immunity ice="1" />
<immunity death="1" />
<immunity earth="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="5">
<voice sentence="I'm so sorry ... for youuu!" />
<voice sentence="You won't rest in peace! Never ever!" />
<voice sentence="Sleep ... for eternity!" />
<voice sentence="Dreams can come true. As my dream of killing you." />
</voices>
<loot>
<item id="6536" chance="100000" /><!-- countess sorrow's frozen tear -->
<item id="2200" chance="50500" /><!-- protection amulet -->
<item id="2656" chance="25500" /><!-- blue robe -->
<item id="2424" chance="17175" /><!-- silver mace -->
<item id="7590" chance="16650" /><!-- great mana potion -->
<item id="2152" countmax="3" chance="25500" /><!-- platinum coin -->
<item id="5944" chance="100500" /><!-- soul orb -->
<item id="2165" chance="33825" /><!-- stealth ring -->
<item id="2238" chance="50500" /><!-- worn leather boots -->
<item id="6536" chance="100500" /><!-- countess sorrow's frozen tear -->
<item id="6500" chance="100500" /><!-- demonic essence -->
<item id="2647" chance="42175" /><!-- plate legs -->
<item id="2148" countmax="100" chance="57500" /><!-- gold coin -->
<item id="2148" countmax="45" chance="57500" /><!-- gold coin -->
</loot>
</monster>
67 changes: 44 additions & 23 deletions data/monster/bosses/dracola.xml
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Dracola" nameDescription="Dracola" race="undead" experience="11000" speed="410" manacost="0">
<monster name="Dracola" nameDescription="a dracola" race="undead" experience="11000" speed="410" manacost="0">
<health now="16200" max="16200" />
<look type="231" corpse="6307" />
<targetchange interval="2000" chance="5" />
Expand All @@ -9,54 +9,75 @@
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag pushable="1" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-700" />
<attack name="lifedrain" interval="3000" chance="20" length="8" spread="3" min="-800" max="-1000">
<attribute key="areaEffect" value="greenshimmer" />
</attack>
<attack name="poison" interval="2000" chance="20" range="7" radius="4" target="1" min="-120" max="-750">
<attribute key="shootEffect" value="poison" />
<attack name="melee" interval="2000" min="0" max="700" />
<attack name="lifedrain" interval="2000" chance="10" length="8" spread="3" min="-300" max="-1000">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="poison" interval="2000" chance="20" length="8" spread="3" min="-200" max="-755">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="drowncondition" interval="1000" chance="20" length="8" spread="3">
<attack name="physical" interval="2000" chance="10" length="8" spread="3">
<attribute key="areaEffect" value="poff" />
</attack>
<attack name="physical" interval="2000" chance="20" range="7" radius="4" target="1" min="-300" max="-870">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="redspark" />
</attack>
<attack name="physical" interval="3000" chance="10" range="7" min="0" max="-750">
<attack name="physical" interval="3000" chance="20" range="3" min="-50" max="-750">
<attribute key="shootEffect" value="suddendeath" />
<attribute key="areaEffect" value="mortarea" />
</attack>
<attack name="poison" interval="1000" chance="23" range="7" radius="4" target="1" min="-50" max="-175">
<attack name="fire" interval="2000" chance="15" range="7" target="1" min="-200" max="-870">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="redspark" />
</attack>
<attack name="poison" interval="2000" chance="20" range="7" min="-50" max="-175">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="manadrain" interval="2000" chance="10" range="7" min="-100" max="-200" />
<attack name="manadrain" interval="2000" chance="10" target="1" range="7" min="-50" max="-250">
<attribute key="areaEffect" value="blueshimmer" />
</attack>
</attacks>
<defenses armor="40" defense="39">
<defense name="healing" interval="4000" chance="10" min="500" max="1000">
<defense name="healing" interval="2000" chance="40" min="500" max="1000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element holyPercent="-18" />
</elements>
<immunities>
<immunity earth="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity death="1" />
<immunity fire="1" />
<immunity ice="1" />
<immunity earth="1" />
<immunity drown="1" />
</immunities>
<voices interval="2000" chance="5">
<voice sentence="DEATH CAN'T STOP MY HUNGER!" yell="1" />
<voices interval="2000" chance="20">
<voice sentence="DEATH CAN'T STOP MY HUNGER!" />
<voice sentence="Your new name is breakfast." />
<voice sentence="I'm bad to the bone." />
</voices>
<loot>
<item id="2152" countmax="8" chance="20000" /><!-- platinum coin -->
<item id="6500" countmax="4" chance="1000" /><!-- demonic essence -->
<item id="6546" chance="100000" /><!-- dracola's eye -->
<item id="2148" countmax="100" chance="50350" /><!-- gold coin -->
<item id="2148" countmax="53" chance="50350" /><!-- gold coin -->
<item id="6546" chance="100500" /><!-- dracola's eye -->
<item id="6500" chance="94950" /><!-- demonic essence -->
<item id="2177" chance="56050" /><!-- life crystal -->
<item id="7420" chance="22725" /><!-- reaper's axe -->
<item id="5944" chance="94950" /><!-- soul orb -->
<item id="2152" countmax="4" chance="35225" /><!-- platinum coin -->
<item id="2489" chance="33825" /><!-- dark armor -->
<item id="2146" countmax="2" chance="6050" /><!-- small sapphire -->
<item id="5925" chance="33825" /><!-- hardened bone -->
<item id="7590" chance="22200" /><!-- great mana potion -->
<item id="5741" chance="17175" /><!-- skull helmet -->
<item id="7591" chance="5550" /><!-- great health potion -->
</loot>
</monster>
47 changes: 35 additions & 12 deletions data/monster/bosses/massacre.xml
Original file line number Diff line number Diff line change
@@ -1,13 +1,13 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Massacre" nameDescription="Massacre" race="blood" experience="9800" speed="390" manacost="0">
<health now="30000" max="30000" />
<monster name="Massacre" nameDescription="the massacre" race="blood" experience="20000" speed="430" manacost="0">
<health now="32000" max="32000" />
<look type="244" corpse="6336" />
<targetchange interval="60000" chance="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
Expand All @@ -17,25 +17,48 @@
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="150" attack="150" />
<attack name="physical" interval="2000" chance="24" range="7" min="-280" max="-500">
<attack name="melee" interval="2000" min="0" max="1700" />
<attack name="physical" interval="2000" chance="40" range="7" min="-0" max="-1100">
<attribute key="shootEffect" value="largerock" />
</attack>
</attacks>
<defenses armor="15" defense="15">
<defense name="speed" interval="2000" chance="12" speedchange="380" duration="4000">
<defense name="speed" interval="2000" chance="10" speedchange="790">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
</defense>
</defenses>
<elements>
<element firePercent="50" />
<element energyPercent="-7" />
<element earthPercent="30" />
<element icePercent="10" />
<element holyPercent="-3" />
</elements>
<immunities>
<immunity energy="1" />
<immunity fire="1" />
<immunity poison="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity outfit="1" />
<immunity drunk="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="20">
<voice sentence="HATE! HATE! KILL! KILL!" />
<voice sentence="GRRAAARRRHH!" />
<voice sentence="GRRRR!" />
</voices>
<loot>
<item id="6540" chance="100000" /><!-- massacre's shell piece -->
<item id="2221" chance="46200" /><!-- old twig -->
<item id="2176" chance="9075" /><!-- orb -->
<item id="2231" chance="9075" /><!-- big bone -->
<item id="6540" chance="100500" /><!-- piece of massacre's shell -->
<item id="2666" chance="91925" /><!-- meat -->
<item id="5022" countmax="7" chance="42950" /><!-- orichalcum pearl -->
<item id="2522" change="1500" /><!-- great shield -->
<item id="2152" countmax="6" chance="31450" /><!-- platinum coin -->
<item id="5944" chance="89075" /><!-- soul orb -->
<item id="6500" chance="100500" /><!-- demonic essence -->
<item id="2148" countmax="100" chance="61925" /><!-- gold coin -->
<item id="2148" countmax="22" chance="61925" /><!-- gold coin -->
<item id="7590" chance="5700" /><!-- great mana potion -->
</loot>
</monster>
46 changes: 39 additions & 7 deletions data/monster/bosses/mr. punish.xml
Original file line number Diff line number Diff line change
@@ -1,13 +1,13 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Mr. Punish" nameDescription="Mr. Punish" race="undead" experience="5500" speed="470" manacost="0">
<health now="12000" max="12000" />
<monster name="Mr. Punish" nameDescription="a mr. punish" race="undead" experience="9000" speed="400" manacost="0">
<health now="22000" max="22000" />
<look type="234" corpse="6331" />
<targetchange interval="2000" chance="5" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
Expand All @@ -18,16 +18,48 @@
<flag runonhealth="2000" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="-660" max="-1280" />
<attack name="melee" interval="2000" min="0" max="1100" poison="4" />
<attack name="physical" interval="2000" chance="40" range="7" target="1" min="-0" max="-710">
<attribute key="shootEffect" value="throwingknife" />
</attack>
</attacks>
<defenses armor="64" defense="72" />
<defenses armor="64" defense="72">
<defense name="healing" interval="2000" chance="25" min="120" max="320">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<elements>
<element deathPercent="-10" />
<element earthPercent="-5" />
</elements>
<immunities>
<immunity energy="1" />
<immunity fire="1" />
<immunity poison="1" />
<immunity ice="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity outfit="1" />
<immunity drunk="1" />
<immunity invisible="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="I kept my axe sharp, especially for you!" />
<voice sentence="Time for a little torturing practice!" />
<voice sentence="Scream for me!" />
</voices>
<loot>
<item id="6537" chance="100000" /><!-- mr punish's handcuffs -->
<item id="2148" countmax="107" chance="48000" /><!-- gold coin -->
<item id="6500" chance="100500" /><!-- demonic essence -->
<item id="9971" chance="42175" /><!-- gold ingot -->
<item id="2387" chance="33825" /><!-- double axe -->
<item id="5944" chance="100500" /><!-- soul orb -->
<item id="6537" chance="100500" /><!-- mr. punish's handcuffs -->
<item id="2152" countmax="4" chance="14050" /><!-- platinum coin -->
<item id="7368" countmax="4" chance="6750" /><!-- assassin star -->
<item id="6492" chance="17175" /><!-- bat decoration -->
<item id="7590" chance="12500" /><!-- great mana potion -->
<item id="5480" chance="29675" /><!-- cat's paw -->
<item id="6300" chance="4675" /><!-- death ring -->
<item id="7591" chance="4150" /><!-- great health potion -->
</loot>
</monster>
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