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nir/divergence: treat cmat_muladd_agx as divergent #43
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| Original file line number | Diff line number | Diff line change | ||||||||||
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| @@ -0,0 +1,89 @@ | ||||||||||||
| /* | ||||||||||||
| * SPDX-License-Identifier: MIT | ||||||||||||
| */ | ||||||||||||
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| #include "agx_compile.h" | ||||||||||||
| extern "C" { | ||||||||||||
| #include "agx_nir.h" | ||||||||||||
| } | ||||||||||||
| #include "compiler/glsl_types.h" | ||||||||||||
| #include "nir.h" | ||||||||||||
| #include "nir_builder.h" | ||||||||||||
| #include <gtest/gtest.h> | ||||||||||||
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| static const glsl_type * | ||||||||||||
| cmat_type(enum glsl_base_type element, enum glsl_cmat_use use) | ||||||||||||
| { | ||||||||||||
| struct glsl_cmat_description desc = { | ||||||||||||
| .rows = 16, | ||||||||||||
| .cols = 16, | ||||||||||||
| .element_type = (uint16_t)element, | ||||||||||||
| .scope = SCOPE_SUBGROUP, | ||||||||||||
| .use = (uint8_t)use, | ||||||||||||
| }; | ||||||||||||
| return glsl_cmat_type(&desc); | ||||||||||||
| } | ||||||||||||
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| static nir_deref_instr * | ||||||||||||
| cmat_var(nir_builder *b, enum glsl_base_type element, enum glsl_cmat_use use, | ||||||||||||
| const char *name) | ||||||||||||
| { | ||||||||||||
| return nir_build_deref_var( | ||||||||||||
| b, nir_local_variable_create(b->impl, cmat_type(element, use), name)); | ||||||||||||
| } | ||||||||||||
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| /* A 16x16x16 multiply-add of half inputs with the given accumulator type, as | ||||||||||||
| * the flash attention shaders of llama.cpp write it for the PV product. | ||||||||||||
| */ | ||||||||||||
| static unsigned | ||||||||||||
| lowered_muladd_count(enum glsl_base_type accum) | ||||||||||||
| { | ||||||||||||
| glsl_type_singleton_init_or_ref(); | ||||||||||||
| nir_builder b = nir_builder_init_simple_shader( | ||||||||||||
| MESA_SHADER_COMPUTE, &agx_nir_options, "cmat"); | ||||||||||||
| b.shader->info.cs.has_cooperative_matrix = true; | ||||||||||||
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| nir_deref_instr *a = cmat_var(&b, GLSL_TYPE_FLOAT16, GLSL_CMAT_USE_A, "a"); | ||||||||||||
| nir_deref_instr *bb = cmat_var(&b, GLSL_TYPE_FLOAT16, GLSL_CMAT_USE_B, "b"); | ||||||||||||
| nir_deref_instr *c = cmat_var(&b, accum, GLSL_CMAT_USE_ACCUMULATOR, "c"); | ||||||||||||
| nir_deref_instr *d = cmat_var(&b, accum, GLSL_CMAT_USE_ACCUMULATOR, "d"); | ||||||||||||
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| nir_cmat_construct(&b, &a->def, nir_imm_float16(&b, 1.0f)); | ||||||||||||
| nir_cmat_construct(&b, &bb->def, nir_imm_float16(&b, 1.0f)); | ||||||||||||
| nir_cmat_construct(&b, &c->def, | ||||||||||||
| accum == GLSL_TYPE_FLOAT16 ? nir_imm_float16(&b, 0.0f) | ||||||||||||
| : nir_imm_float(&b, 0.0f)); | ||||||||||||
| nir_cmat_muladd(&b, &d->def, &a->def, &bb->def, &c->def); | ||||||||||||
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| agx_nir_lower_cmat(b.shader); | ||||||||||||
| nir_divergence_analysis(b.shader); | ||||||||||||
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| unsigned left = 0, agx = 0; | ||||||||||||
| nir_foreach_function_impl(impl, b.shader) { | ||||||||||||
| nir_foreach_block(block, impl) { | ||||||||||||
| nir_foreach_instr(instr, block) { | ||||||||||||
| if (instr->type != nir_instr_type_intrinsic) | ||||||||||||
| continue; | ||||||||||||
| nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr); | ||||||||||||
| left += intr->intrinsic == nir_intrinsic_cmat_muladd; | ||||||||||||
| /* The hardware accumulates in 32 bits whatever the matrix type, | ||||||||||||
| * and every lane holds its own part of the result. | ||||||||||||
| */ | ||||||||||||
| agx += intr->intrinsic == nir_intrinsic_cmat_muladd_agx && | ||||||||||||
| intr->src[2].ssa->bit_size == 32 && intr->def.divergent; | ||||||||||||
| } | ||||||||||||
| } | ||||||||||||
| } | ||||||||||||
| ralloc_free(b.shader); | ||||||||||||
| return left == 0 ? agx : 0; | ||||||||||||
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Suggested change
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| } | ||||||||||||
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| TEST(CmatLower, HalfInputsFloatAccumulator) | ||||||||||||
| { | ||||||||||||
| EXPECT_EQ(lowered_muladd_count(GLSL_TYPE_FLOAT), 1u); | ||||||||||||
| } | ||||||||||||
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| TEST(CmatLower, HalfInputsHalfAccumulator) | ||||||||||||
| { | ||||||||||||
| EXPECT_EQ(lowered_muladd_count(GLSL_TYPE_FLOAT16), 1u); | ||||||||||||
| } | ||||||||||||
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nit:
glsl_type_singleton_init_or_ref()at line 41 has no matchingglsl_type_singleton_decref(). Please add one afterralloc_free(b.shader), as the other asahi tests do.— Marcelo's agent