Bug 2039562: Fix initial state flicker.#264
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Also added some ui tests around the new game screen. The flicker is handled by alpha-ing out the components if they're null & it's not currently possible through the compose test apis to make assertions about the alpha state, so that part was verified visually, but we can check that the other behaviours of ui components are wired up as expected. Did a small refactor around this to hoist state and expose smaller more testable params to NewGameScreen.
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Also added some ui tests around the new game screen. The flicker is handled by alpha-ing out the components if they're null & it's not currently possible through the compose test apis to make assertions about the alpha state, so that part was verified visually, but we can check that the other behaviours of ui components are wired up as expected. Did a small refactor around this to hoist state and expose smaller more testable params to NewGameScreen.