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modcommunity
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Track Godot-generated .uid/.import files
CI
#33:
Commit
5dead4b
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gamemann
21s
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main
21s
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Split the first-merge checks out of the SQL store selftest
CI
#32:
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Size gate: extract selftest sections into stats_selftest_base/_sql, s…
CI
#31:
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Add the .uid files of dot_stats_damage.gd and dot_stats_store_file.gd
CI
#30:
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Rank: score() returns weighted figure unfloored, withheld is NAN (has…
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#17:
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v0.1.16
v0.1.16
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Rank: score() returns weighted figure unfloored, withheld is NAN (has…
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#29:
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Rank: floor the weighted score at 0 so a negative score is not mistak…
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#16:
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v0.1.15
v0.1.15
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Rank: floor the weighted score at 0 so a negative score is not mistak…
CI
#28:
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Stats selftest: knee zone and body-penetration kind through a body
Release
#15:
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v0.1.14
v0.1.14
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Stats selftest: knee zone and body-penetration kind through a body
CI
#27:
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Publish hitzone and penetration stats: declare() never set publish, s…
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#14:
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v0.1.13
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Publish hitzone and penetration stats: declare() never set publish, s…
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Hit zones: weapon_zone and weapon_side axes
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#13:
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v0.1.12
v0.1.12
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Hit zones: weapon_zone and weapon_side axes
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#25:
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Rank: key_fn and store_key for stores keyed apart from the player id;…
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v0.1.11
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Rank: key_fn and store_key for stores keyed apart from the player id;…
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#24:
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DotStatsDamage: file a DotDamage's hitzone and penetration stats in o…
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#11:
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v0.1.10
v0.1.10
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DotStatsDamage: file a DotDamage's hitzone and penetration stats in o…
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#23:
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dot-stats: allow four breakdowns per stat, as the site does
CI
#22:
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DotStatsRank: lifetime rank through a stored baseline
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#10:
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v0.1.9
v0.1.9
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DotStatsRank: lifetime rank through a stored baseline
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#21:
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Add DotStatsRank: configurable skill rank published as rank_score
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#20:
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Penetration stats: ricochet kind
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#19:
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Penetration stats: hits, kills, damage by weapon and wall/body kind v…
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#18:
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Per-zone hit stats: DotStatsHitzones schema and DotStatsEventFeed.rep…
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#9:
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v0.1.8
v0.1.8
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