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Fog: Fog of Knowledge: The Game — 3D open world (new page + one header link) — DO NOT MERGE yet - #129
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mikecreation wants to merge 12 commits into
Open
mikecreation wants to merge 12 commits into
mikecreation wants to merge 12 commits into
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New read-only game under research/fog-of-knowledge/game/ (civilization survival mode, fog explorer, daily expedition) built over data/atlas-navigation.json + atlas-display.json + atlas-families.json. Only existing-file change: one <a> link inserted in index.html's atlasTabs. Renderer, layout, loading code and atlas data untouched.
… MIT) Open-world survival with simulated physics; discoveries reveal real atlas nodes. Explorer and Daily modes kept as secondary tabs; civ mode removed. No renderer, atlas data or styles.css changes.
…d CC0 human, particles, post, quality settings) Only files under research/fog-of-knowledge/game/ change. Adds three.js r160 addons (MIT) and Quaternius UAL human (CC0) with credits.
…og, needy pets, observe mode, big inventory with two hands and context menus, physically-scaled fire light and dark nights, procedural audio, base building, weather/threats, bot + 213 tests)
…imals steer around water instead of stalling at the shore; aimed lightning can ignite the tree; robust wolf tests
…~55 fps, back above 75); test
…ies; setbacks, wash-ashore, shivering slows), cooking branch (Maillard, caramel, baking, stew, fermentation, chef) + Cookbook tab, dusk fire-first priority, Classic survival toggle, tests
…6 min night; Long/Normal/Short setting), Calm weather default (sunny first 3 days and until first fire, rare short showers, no storms/lightning; Natural option), old night/rainy saves migrate to a clear morning; tests
… projectiles instead of hunting, meat optional, berry drying, Backpack UX (R/Shift+R stow, pickup toasts), pets visible at start and sleeping by the fire, fire heat scales with size, pendulum test fix
…H / ? button / Settings), just-in-time basics tips with a settings toggle, physics readout moved to G, tests
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Fog of Knowledge: The Game (v3, graphics overhaul). DO NOT MERGE yet
This adds a new page,
research/fog-of-knowledge/game/, with a real-time 3D open world: a human explorer, real physics, and discoveries that clear the atlas fog. The only other change is one header link inresearch/fog-of-knowledge/index.html.Play (Nemesis): http://127.0.0.1:8000/fog-of-knowledge/aa84436da26f2d882e1886cd729930788771ee40/game/index.html
v3: graphics overhaul (commit aa84436)
Verified (headless Edge on Michael's PC, GTX 1070, D3D11, 1920×1080, via the Nemesis URL above)
game/index.html.Scope and safety
Served sha256 hashes at this commit match
main(f188078) for:atlas-navigation.json,atlas-display.json,atlas-families.json)styles.cssandapp.jscircuit-routing.js,circuit-worker.js,circuit-painter.jsandmassive-atlas.jsgit diff --stat main -- research/fog-of-knowledge ':!research/fog-of-knowledge/game'shows onlyindex.html, with a 1-line change.No arena.db, no CODEX_NODE_EXPANSION, no PR #108.
Assets and licences
waternormals.jpg. All MIT; seevendor/LICENSE-three.txt.assets/human.gltf.jsonwith an embedded buffer, because Nemesis does not serve .glb/.gltf.assets/LICENSE-Quaternius-UAL-CC0.txtandassets/CREDITS.txt.Rough edges and known limits