why use many token when few do trick — caveman for OpenCode.
This is an unofficial OpenCode plugin that turns caveman mode on inside
OpenCode: the ruleset is injected into every turn, the /caveman commands switch
mode or turn it off, and the caveman skills and cavecrew subagents ship with it.
It is built on the Caveman rules by
Julius Brussee (MIT). Not affiliated with or endorsed by the upstream project.
Compatible with Caveman v3.2.0 —
the skills and cavecrew subagents are vendored verbatim from that release (see
NOTICE.md). Level names from older releases (lite, full,
ultra, wenyan*) still resolve.
Caveman is an ultra-compressed output mode: drop articles, filler, pleasantries and hedging; keep every technical fact, code block, and error string exact.
-
OpenCode: V2, or V1 from 1.18.29.
-
Rules vendored from Caveman v3.2.0 (skills and cavecrew agents; see NOTICE.md).
-
Optional: caveman itself, for the reading-side proxy and CLI commands (this plugin covers the output side only). Upstream: JuliusBrussee/caveman
npm install -g @caveman-ai/cli && caveman setup --installNeeds Node.js 22.13+ for the CLI. This plugin works without it — it vendors the rules, skills, commands, and cavecrew subagents.
opencode plugin add @miguelmartens/opencode-caveman
That installs the package and adds it to your config. Or add it by hand
(global at ~/.config/opencode/opencode.json, or per project) — V2 uses the
plugins key (plugin on V1):
{
"$schema": "https://opencode.ai/config.json",
"plugins": ["@miguelmartens/opencode-caveman"]
}Or run it from a checkout with no publish step — the repo ships a root
opencode.json that does exactly this:
{ "plugins": ["./.opencode/plugins/caveman"] }Restart OpenCode after changing config. The mode is active from the next session; no extra setup.
| Command | What it does |
|---|---|
/caveman |
Activate caveman (default mode) |
/caveman caveman|ultracave|megacave|off |
Set the mode |
/caveman status |
Report the active mode, change nothing |
/ultracave, /megacave |
Switch to that mode |
legacy lite|full|ultra|wenyan* |
Still resolve: full→caveman, ultra→ultracave, wenyan*→megacave |
/caveman-commit |
Terse Conventional Commit message for the staged changes |
/caveman-review |
One line per finding, severity-tagged, no praise |
/caveman-help |
Quick-reference card |
say stop caveman or normal mode |
Turn caveman off |
| Mode | Style |
|---|---|
caveman (default) |
Answer first, fluff gone. Every technical fact kept |
ultracave |
Maximum compression: fragments, one word when one word is enough |
megacave |
Classical Chinese 文言文; technical terms and errors verbatim |
On OpenCode V2 the plugin uses the plugin context; on V1 (1.18.29+) it uses the legacy hooks with the same behavior.
| V2 hook | Effect |
|---|---|
command / skill / agent transforms |
Register the commands, the bundled skills, and the cavecrew subagents |
session.hook("context") |
Injects the active mode's ruleset into every turn's system prompt — no drift, survives /clear and compaction |
command execute |
Persists /caveman <mode> (or /ultracave, /megacave) to ~/.config/opencode/.caveman-active |
session.hook("prompt") |
Turns caveman off on a standalone stop caveman / normal mode message |
The injected ruleset is the active mode's vendored skill, loaded whole with the
frontmatter stripped, under a CAVEMAN MODE ACTIVE — mode: <mode> banner — so
mode-specific rules and the shared rules (negation handling, Auto-Clarity,
Boundaries) always apply together. off injects nothing.
Three compressed subagents, registered for OpenCode's task tool:
| Agent | Job | Edits |
|---|---|---|
cavecrew-investigator |
Locate code, return path:line citations only |
denied |
cavecrew-builder |
Surgical 1–2 file edit, returns a diff receipt | allowed |
cavecrew-reviewer |
Diff review, one line per finding | denied |
They inherit your configured model (upstream pins Haiku; OpenCode users run mixed providers, so the pin is dropped here).
Default mode resolution, highest priority first:
CAVEMAN_DEFAULT_MODEenvironment variable (caveman,ultracave,megacave, oroff; legacylite/full/ultra/wenyan*still resolve)~/.config/caveman/config.json:
{ "defaultMode": "ultracave" }caveman
Set "off" as the default to disable auto-activation; /caveman still works.
/caveman <mode> persists until changed, and off persists too. The state
file is $OPENCODE_CONFIG_DIR/.caveman-active when that variable is set, else
$XDG_CONFIG_HOME/opencode/.caveman-active, else ~/.config/opencode/.caveman-active.
- Reading-side compression (logs, tool output, JSON, diffs): that is the
upstream
cavemanproxy, not a skill. Usecaveman opencodefrom@caveman-ai/cliinstead; this plugin only owns the output side. /caveman-compress: upstream's version needs Python scripts plus an API call and validates its own output mechanically. The plugin does not ship a validator-less copy. Install upstream's skill if you want it./caveman-stats: OpenCode reports session token usage and cost natively.- Work-pattern skills (
investigate-first,lean-build, …): agent-agnostic, available via upstreamnpx skills add JuliusBrussee/caveman.
If you already installed the upstream skills globally (~/.agents/skills/),
OpenCode will list both copies. They are independent; this package's copies are
the ones updated with the plugin.
npm test # node --test, no dependencies
skills/ and agents/ are vendored verbatim from the upstream commit pinned in
NOTICE.md. Don't edit them here — re-vendor and update the SHA instead.
MIT for this packaging. Vendored skill and agent text is MIT, © Julius Brussee; see NOTICE.md. "Caveman" and the rock logo are trademarks of Julius Brussee.