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Player reports 2026-10-07: VEGA lines expand key tokens before formatting, the debris field's flight recorder gets a name, a shape and a line (#2368) - #2369

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Oct 7, 2026
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Two inbox reports of 2026-10-07 (both v2026.10.8), fixed together. Epic #2368.

Hadewin's crash report — FormatException in VEGA's debris-field tip (#2363, #2364)

Layex' „was ist das?“ — the flight recorder nobody could name (#2365, #2366, #2367)

  • The object in his screenshot is the debris field's marker, the "scorched flight recorder": a near-black box (invisible against space) with a copper band and beacon; the lock called it „Trümmerfeld: Likorn“, nothing explained the thing left behind once the field is carved out.
  • Marker: scorched-steel box, half again as big, with a copper glow line along the band (SpaceView.Debris.cs). Lock/scanner label „Flugschreiber · Trümmerfeld Likorn“ (ui.scan.subject.debris_recorder); a locked loot drop reads „Beute“ instead of the raw kind name (ui.scan.subject.resource_drop).
  • Server: VEGA context tip debris_recorder (once per save) when the pilot sits inside a read field with no fragment or capsule left; the recorder readout ui.scan.debris_field now names the box with the beacon. Test DebrisFieldTests.VegaTip_NamesTheRecorder_OnceTheFieldIsCarvedOut (new seam ClearDebrisFieldSalvageForTest).
  • Keys en/de by hand, the twelve community languages machine-translated and read through (fixed: es article, fr "s'entaîne", it "riparazioni"/"detriti", ko/nl/zh field terms, pl "beacon", pt plural, ru/uk recorder term, uk "Доба́ч").

Credits

Hadewin and Layex in the README playtester list and the in-game credits (ui.credits.body, all 14 languages).

Docs

TODO.md entry, USER_MANUAL debris-field paragraph (recorder, loot label), TRANSLATION_GUIDE token rule.

Verification

  • dotnet build -c Release --no-incremental: 0 warnings / 0 errors.
  • BlocksBeyondTheStars.Client.Tests (full) and the server suites DebrisFieldTests, SpaceWreckTests, CommunityLocaleTests, ContentTests, ShipAiTests, locale tests: green.
  • dotnet format BlocksBeyondTheStars.CI.slnf --verify-no-changes: clean.
  • Local Unity build (scripts/build-client.ps1) in the worktree: see the comment below.

Ships with the next regular release (no hotfix — decided 2026-10-07).

closes #2363, closes #2364, closes #2365, closes #2366, closes #2367, closes #2368

🤖 Generated with Claude Code

…kens before formatting, the debris field's flight recorder gets a name, a shape and a line (#2363 #2364 #2365 #2366 #2367 #2368)

Hadewin's browser crash report: VegaPanel ran string.Format over a localized line before the {key:Action}
tokens were expanded; vega.hint.debris_signal (new in #2360) carries both {0} and {key:FlightMap}, so the
format threw out of the poll for every pilot in a system with an unread debris field and the tip never
showed. VegaText.Compose (Client.Core) now expands the key tokens first, fills the packed slots under a
FormatException guard and neutralises {0} to "…" without an argument; the speech panel, SayLocal and the
tips log use it, and a theory composes every vega.* line in all 14 locales.

Layex' "was ist das?": the object in his screenshot is the debris field's marker, the scorched flight
recorder — a near-black box invisible against space. It is a scorched-steel box with a copper glow line
now, the lock calls it "Flight recorder · Debris field <name>", a locked loot drop reads "Loot" instead of
the raw kind name, the recorder readout names the box, and VEGA explains it once a read field has no
fragment or capsule left (server tip debris_recorder, test + seam).

Keys en/de by hand, the twelve community languages machine-translated and read through; Hadewin and
Layex in the README and the in-game credits (14 languages); TODO, USER_MANUAL and TRANSLATION_GUIDE updated.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
@marceld23 marceld23 added bug Something isn't working enhancement New feature or request area: server GameServer / Networking / WorldHost / Api / Persistence area: client Unity client / Client.Core localization Translations & locale files (data/locales) package: reports 2026-10-07 Player reports 2026-10-07: VEGA debris tip throws (Hadewin), the unnamed flight recorder (Layex) labels Oct 7, 2026
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Local Unity build on this tree (worktree, scripts/build-client.ps1): Build Finished, Result: Success. — BlocksBeyondTheStars.Client.dll 2026-10-07 18:01:51, no generated files to commit. dotnet build -c Release --no-incremental: 0 warnings / 0 errors. Client.Tests 1018/1018, server suites (DebrisField, SpaceWreck, CommunityLocale, Content, ShipAi, Locale) 166/166, dotnet format clean.

…grabadora)

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
@marceld23
marceld23 merged commit d4b88b8 into main Oct 7, 2026
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@marceld23
marceld23 deleted the fix/player-reports-1007 branch October 7, 2026 16:27
marceld23 added a commit that referenced this pull request Oct 7, 2026
…ted load)

55 test classes had no measured weight; the two new oil test classes pushed the guessed share
over the 5 % budget. Slow seconds from the v2026.10.8 release run (full tier), fast seconds from
PR #2369's run (fast tier), the two new classes from a local run.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
marceld23 added a commit that referenced this pull request Oct 7, 2026
…o-lubricant, the Codex + Screelit's fruit x-ray (#2377) (#2380)

* feat(oil): tar seeps, the scanner's oil echo, full-height pockets, bio-lubricant, the Codex + Screelit's fruit x-ray (#2377)

Terrain generation 22 (OilSeepGeneration):
- the pocket half-height reads free hash bits (it read bits the chance roll had zeroed:
  every pocket was at most four cells of oil) (#2370)
- three pockets in eight seep: a tar chimney to the ground, a tar patch with an oil puddle;
  flora, trees, props and settlement buildings keep off it (#2371)

- terrain scanner oil echo: the nearest pocket within 800 blocks that still holds oil, as a
  ping, a violet marker and a toast with distance and depth (#2372)
- bio-lubricant: 3 biofuel + 1 carbon -> 1 lubricant at the refinery (#2373)
- Codex: Oil and Lubricant article, depth figures in Prospecting & Ore, oil in the Planets
  chapter; planet scan names 40-120 blocks (#2374)
- gas giants no longer claim oil pockets (#2375)
- Screelit's report: crown leaves keep their face toward a hanging fruit or any cross-billboard
  plant / slim prop - no x-ray hole in the crown (#2379)

Texts in all 14 languages; WORLD_GENERATION section 39, USER_MANUAL, TODO.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* ci: refresh the test shard weights (the drift guard hit 5.1 % unweighted load)

55 test classes had no measured weight; the two new oil test classes pushed the guessed share
over the 5 % budget. Slow seconds from the v2026.10.8 release run (full tier), fast seconds from
PR #2369's run (fast tier), the two new classes from a local run.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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area: client Unity client / Client.Core area: server GameServer / Networking / WorldHost / Api / Persistence bug Something isn't working enhancement New feature or request localization Translations & locale files (data/locales) package: reports 2026-10-07 Player reports 2026-10-07: VEGA debris tip throws (Hadewin), the unnamed flight recorder (Layex)

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