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Fix WASM runtime audio, JPEG decoding, device fonts, and loadMovie ordering - #26
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…dering - Implement sound_handler_wasm in src/wasm_api.cpp to stream PCM samples into AudioMixer - Enable -sUSE_LIBJPEG=1 and TU_CONFIG_LINK_TO_JPEGLIB=1 in CMakeLists.txt for WASM - Implement glyph_provider_wasm in src/gameswf_render_wasm.cpp to handle missing Japanese/device fonts - Defer onEnterFrame execution for sibling clips during loadMovie in gameswf_sprite.cpp/h - Refine tu_timer.cpp time_t guards for Windows/Emscripten build compatibility Co-authored-by: ClausValcaTD <193546948+ClausValcaTD@users.noreply.github.com>
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…dering - Implement sound_handler_wasm in src/wasm_api.cpp to stream PCM samples into AudioMixer - Enable -sUSE_LIBJPEG=1 and TU_CONFIG_LINK_TO_JPEGLIB=1 in CMakeLists.txt for WASM - Implement glyph_provider_wasm in src/gameswf_render_wasm.cpp to handle missing Japanese/device fonts - Defer onEnterFrame execution for sibling clips during loadMovie in gameswf_sprite.cpp/h - Refine tu_timer.cpp time_t guards for Windows/Emscripten build compatibility Co-authored-by: ClausValcaTD <193546948+ClausValcaTD@users.noreply.github.com>
…dering - Implement sound_handler_wasm in src/wasm_api.cpp to stream PCM samples into AudioMixer - Enable -sUSE_LIBJPEG=1 and TU_CONFIG_LINK_TO_JPEGLIB=1 in CMakeLists.txt for WASM - Implement glyph_provider_wasm in src/gameswf_render_wasm.cpp to handle missing Japanese/device fonts - Defer onEnterFrame execution for sibling clips during loadMovie in gameswf_sprite.cpp/h - Refine tu_timer.cpp time_t guards for Windows/Emscripten build compatibility Co-authored-by: ClausValcaTD <193546948+ClausValcaTD@users.noreply.github.com>
…dering - Implement sound_handler_wasm in src/wasm_api.cpp to stream PCM samples into AudioMixer - Enable -sUSE_LIBJPEG=1 and TU_CONFIG_LINK_TO_JPEGLIB=1 in CMakeLists.txt for WASM - Implement glyph_provider_wasm in src/gameswf_render_wasm.cpp to handle missing Japanese/device fonts - Defer onEnterFrame execution for sibling clips during loadMovie in gameswf_sprite.cpp/h - Refine tu_timer.cpp time_t guards for Windows/Emscripten build compatibility Co-authored-by: ClausValcaTD <193546948+ClausValcaTD@users.noreply.github.com>
Fix WASM runtime audio playback, JPEG image loading, missing device font glyphs, and loadMovie event ordering.
PR created automatically by Jules for task 13552641178702591574 started by @ClausValcaTD