feat: add Devin spawn support - #2
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Summary
Add native
spawnsupport for thedevinagent type.This is a follow-up to the initial Devin agent-type integration and keeps the change intentionally narrow: no core spawn logic changes, no monitor support, and no Devin-specific branching.
Why
The initial Devin integration left
spawndisabled because the required interactive boot mode had not yet been verified.Devin CLI 3000.4.25 documents and supports:
where the prompt starts an interactive session, while
-p/--printis explicitly the non-interactive one-shot mode.Verified locally:
This successfully:
actaspromptThat satisfies agmsg's native spawn requirements.
What changes
Update the Devin manifest with:
This lets the existing manifest-driven spawn path generate commands such as:
and, with a model:
No Devin-specific code is added to
spawn.shor the core boot-command logic.Tests
Updated the existing spawn/type-registry coverage to verify:
prompt_arg=--is read from the manifestmodel_arg=--modelis read from the manifest--before the initial prompt--model <id>is placed before the--separatorLocal verification:
npm test— PASSDocumentation
The README spawnable count is updated from 8/10 to 9/10, and
devinis added to the spawnable list.The Hermes limitation and its reference to fujibee#279 remain unchanged.
Scope
Included:
Not included:
The implementation stays entirely within the existing manifest-driven architecture.
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