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trace: table-driven trace_level_prefix; add compile_flags.txt for clangd
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#440:
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ci: bump actions to Node 24 native versions
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posix: restore the 21 runtime self-tests dropped in the rt migration
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#438:
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posix: restore Win32 NLS (localized resource strings)
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#437:
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docs: animate polyglot and translucent as GIFs
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#436:
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docs: per-sample guide pages, screenshots, and README link
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#435:
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sfh: generate single-file-header amalgams into include/; sfh dogfood
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#434:
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samples: clean window titles + layout glyphs row; regen sample/test f…
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#433:
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msvc2022: solution folders + ui project mirrors repo; README refresh;…
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#432:
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reorg: include/ prefixed modules, src/<module>/, top-level samples/to…
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#431:
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msvc2022: retire rt to local attic; posix-only build + IDE cleanup
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#430:
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ui: migrate ui/samples/tests from rt_ to posix_ runtime
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#429:
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posix: cross-platform runtime - Win32 backends in posix.c/posix.h
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#428:
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posix: portability compile-fixes + de-typedef structs to 'struct posi…
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#427:
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ui: de-typedef structs to Linus-style 'struct ui_x'
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#426:
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ui: rename ui_gdi -> ui_draw (file, interface, global, statics)
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#425:
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ui: drop ut_ header symlinks; rename ui_gdi_font_quality/ui_gdi_ta_t
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#424:
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ui: fullscreen exit fixes, d2d device-loss + bitmap cache, win10 C4668
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#423:
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dxd_text: process '&' mnemonic (strip, underline next glyph)
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#422:
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dxd: per-pixel image alpha, cache render target, quiet build warnings
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#421:
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ui_gdi: render via Direct2D (dxd) backend
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#420:
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add dxd Direct2D/DirectWrite backend (not yet wired into ui_gdi)
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#419:
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add posix (split from posix.h single-header)
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#418:
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add core and trace (split from utils.c)
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#417:
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inline min/max, drop rt_generics
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#416:
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