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Bump NAudio.Wasapi from 2.2.1 to 3.0.1 - #4

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Bump NAudio.Wasapi from 2.2.1 to 3.0.1#4
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Updated NAudio.Wasapi from 2.2.1 to 3.0.1.

Release notes

Sourced from NAudio.Wasapi's releases.

3.0.1

A patch release. The headline fix is packaging: the NAudio and NAudio.Extras
meta-packages now ship a plain net9.0-windows leg, so WinForms and WPF projects
targeting netX.0-windows get the full Windows stack again.

  • Breaking: AudioFileReader now throws NotSupportedException instead of InvalidOperationException when the cross-platform build is asked for a format it cannot read, and the messages simply state that rather than suggesting an NAudio.Wasapi install that could never have helped (#​1407)
  • Fixed the NAudio and NAudio.Extras meta-packages resolving their portable net9.0 asset on projects targeting a plain netX.0-windows TFM (the WinForms/WPF template default), which silently dropped the entire Windows stack — no WaveOut, WASAPI, Media Foundation, ASIO, DMO or WinForms types, and AudioFileReader throwing "MP3 file reading requires the NAudio.Wasapi package". Both packages now also ship a plain net9.0-windows leg (#​1407)
  • Projects on a plain netX.0-windows TFM may now see CA1416 warnings when calling WASAPI process-loopback capture. The warning is correct — those callers do need an OperatingSystem.IsWindowsVersionAtLeast(10, 0, 19041) guard — and was previously hidden because the only Windows asset available already implied that floor (#​1407)
  • Sample and tool apps now roll forward onto newer .NET runtimes, so running them no longer requires the .NET 9 runtime to be installed (#​1408)
  • Fixed AiffFileReader reporting too long a Length and throwing IndexOutOfRangeException when the SSND chunk declares a non-zero offset (#​1405)
  • Fixed AiffFileReader.Read throwing IndexOutOfRangeException when the source stream returns fewer bytes than requested (#​1405)

3.0.0

NAudio 3 is a major release. The single NAudio assembly is now split into
focused, independently usable packages; the minimum target framework moves to
net9.0; the core is cross-platform and Native-AOT compatible; and several
large new subsystems — a cross-platform effects suite, a software sampler, VST 3
hosting, and ALSA and libsndfile backends — join the library.

Upgrading from NAudio 2? Migrating from NAudio 2 to NAudio 3
walks through every breaking change with before/after code. Most apps need only
re-target to net9.0, rename WaveOutEvent to WaveOut, and adjust custom
providers to the new Span<T> Read signature.

Packages and platform

  • Minimum target framework is now net9.0 — legacy .NET Framework and .NET Standard 2.0 support is dropped
  • NAudio is now a set of focused packages: NAudio.Core, NAudio.Midi, NAudio.WinMM, NAudio.Wasapi, NAudio.Asio, NAudio.Dmo, NAudio.WinForms, plus the new NAudio.Effects (shipped in NAudio.Core), NAudio.Sampler, NAudio.Vst3, NAudio.Alsa and NAudio.SoundFile. The NAudio meta-package still pulls the Windows stack together, so existing consumers see no change. See Docs/Architecture/NAudio3AssemblyLayoutPlan.md
  • NAudio.Core, NAudio.Midi, NAudio.Wasapi, NAudio.Dmo, NAudio.Sampler, NAudio.SoundFile and NAudio.Alsa are Native-AOT compatible (IsAotCompatible=true), enforced in CI by NAudioAotSmokeTest
  • NAudio.Wasapi targets plain net9.0 (Windows-only at runtime via [SupportedOSPlatform("windows")]), so cross-platform apps can reference it and build on Linux/macOS without EnableWindowsTargeting. The WinRT MIDI backend moved to NAudio.Midi, which now dual-targets net9.0;net9.0-windows10.0.19041.0 (#​1384)
  • The NAudio.Uap package is removed — use WasapiPlayerBuilder / WasapiRecorderBuilder
  • Packages ship with SourceLink, .snupkg symbol packages and an embedded SPDX SBOM

New capabilities

Each new subsystem has its own tutorial or README; only the headline is listed here.

  • Audio effects — a cross-platform NAudio.Effects framework: IAudioEffect / EffectSampleProvider / EffectChain with click-free bypass, dry/wet mix and an optional parameter model, plus a broad effect set (EQ and filtering, dynamics, saturation/lo-fi, delay and modulation, reverb including FFT convolution, pitch shifting, and voice-comms AGC/noise suppression). See Docs/AudioEffects.md
  • Modern WASAPI — high-level WasapiPlayer / WasapiRecorder, built via WasapiPlayerBuilder / WasapiRecorderBuilder: IAudioClient3 low latency, MMCSS thread priority, IAsyncDisposable, zero-copy buffers, per-process loopback capture, automatic stream routing that follows the default endpoint (#​942), acoustic-echo-cancellation reference control (#​1223), communications mode, raw mode (#​476), and resample-free bit-depth/channel adaptation in exclusive and low-latency modes. See Docs/WasapiPlayer.md and Docs/WasapiRecorder.md
  • Modern ASIO — a new AsioDevice replacing AsioOut: explicit playback/recording/duplex modes, non-contiguous channels, per-channel Span<float> callbacks, driver-reset recovery and per-buffer timing. AsioOut is preserved as a facade. See Docs/AsioMigration.md
  • Cross-platform audio files — new NAudio.SoundFile package: read and write WAV/AIFF/FLAC/Ogg-Vorbis/Opus/MP3 via a system libsndfile on Windows, Linux and macOS (the first cross-platform FLAC/Vorbis/Opus encoder in NAudio). See Docs/CrossPlatformAudioFilesWithSoundFile.md (#​1289)
  • Linux audio — new NAudio.Alsa package: AlsaOut (IWavePlayer) and AlsaIn (IWaveIn) plus AlsaDeviceEnumerator, backed by libasound. See Docs/PlayAudioFileLinuxAlsa.md and Docs/RecordAudioFileLinuxAlsa.md (#​1182)
  • VST 3 hosting — new NAudio.Vst3 package (Windows-only): discover, load and host VST 3 effects and instruments, with parameters, state and .vstpreset presets, native editor windows, program lists/units, latency compensation, and live/offline MIDI-file playback through the shared MIDI pipeline. See the NAudio.Vst3 README and Docs/Architecture/Vst3Hosting.md. VST is a registered trademark of Steinberg Media Technologies GmbH
  • Software sampler — new NAudio.Sampler package: polyphonic, cross-platform playback of SoundFont (.sf2) and SFZ instruments and single-sample instruments, rendered as an ISampleProvider (SF2 modulator engine, DAHDSR envelopes, LFOs, modulated filters, reverb/chorus sends, voice stealing, choke groups). See Docs/Sampler.md
  • Event-based device notificationsMMDeviceEnumerator.CreateNotificationClient() returns an MMDeviceNotificationClient exposing DeviceStateChanged, DeviceAdded, DeviceRemoved, DefaultDeviceChanged and PropertyValueChanged as ordinary events, so callers no longer implement a COM interface or manage CCW lifetime (#​1395)
  • MIDINAudio.Midi's portable leg is now cross-platform; new WinRT WinRTMidiIn / WinRTMidiOut and backend-agnostic IMidiInput / IMidiOutput; and a new IMidiInstrument seam (MidiFileSequence / SequencedMidiPlayer / OfflineMidiRenderer / LiveMidiInstrument) giving an end-to-end MIDI-file → audio pipeline that drives the sampler or a hosted VST 3 instrument. MidiFile also reads RIFF-RMID (.rmi) files (#​1236) and MidiFile.Export gains a Stream overload, thanks to @​MaKiPL (#​499)
  • Sequencing — a portable NAudio.Sequencing namespace in NAudio.Core (tempo and time-signature maps, transport, EventTimeline, swing, and a sample-accurate per-buffer dispatcher) underpinning MIDI-file playback and the sampler. See Docs/Architecture/Sequencing.md
  • Live capture mixing — new NAudio.Extras helpers CaptureMixerInput and RealtimeCaptureMixer capture and live-mix several sources with different sample rates and channel counts (e.g. microphone + system loopback) into one wall-clock-paced stream. See Docs/MixMicrophoneAndSystemAudio.md (#​761)
  • Reading audio from streamsAudioFileReader and CachedSound gain Stream constructors, detecting WAV/AIFF from the contents and delegating anything else to Media Foundation, so embedded or in-memory audio plays without a temp file (#​927, #​963). StreamMediaFoundationReader also gains optional contentType / originName hints and Ogg container sniffing (#​952)
  • WAV chunk modelWaveFileReader.Chunks with an IWaveChunkInterpreter<T> extension point and built-in interpreters for cue lists, BWF bext (BroadcastExtension, now read and write, with v2 loudness) and LIST/INFO (InfoMetadata); WaveFileWriter gains AddCue, WriteCueList, WriteBroadcastExtension, arbitrary AddChunk and RF64 promotion via WaveFileWriterOptions (#​1013)
  • Latency reporting — new IWaveLatency interface in NAudio.Core exposing AverageLatency / CurrentLatency for A/V sync and drift detection, implemented across the playback and capture classes (#​601)
  • Sample providers and DSP — new ChannelMixerSampleProvider with ready-made ChannelMixMatrix routings, thanks to @​antiduh (#​982); a new FftProcessor; Span<T> overloads across the codec/DSP surface; reusable building blocks (EnvelopeFollower, DelayLine, Lfo, Oversampler, LinkwitzRileyCrossover, PartitionedConvolver, …); plus improvements to SmbPitchShiftingSampleProvider (#​922), AdsrSampleProvider (#​671) and FadeInOutSampleProvider (#​1136)
  • WaveFormatExtensible — new constructors for SubFormat, valid-bits-per-sample and channel mask, readable ValidBitsPerSample / ChannelMask, and a [Flags] Speakers enum for building channel masks (#​1325)
  • WASAPI sessions and devicesAudioSessionControl.SetDuckingPreference(bool) (#​760); WasapiPlayer / WasapiRecorder expose DeviceId and DeviceFriendlyName for the active endpoint (#​681)

Breaking changes

The full upgrade walkthrough — every breaking change with before/after code — is
in Migrating from NAudio 2 to NAudio 3. The
highest-impact changes:

  • Minimum target framework is now net9.0 (legacy .NET Framework / .NET Standard 2.0 dropped)
  • IWaveProvider.Read / ISampleProvider.Read now take a single Span<byte> / Span<float> (was buffer/offset/count) — callers migrate via source.Read(buffer.AsSpan(offset, count)); implementations override the span method
    ... (truncated)

2.3.0

  • Performance improvements for PropertyStore and Core Audio property access (#​1206)
  • Improved multi-channel playback compatibility in WASAPI exclusive mode (#​1234)
  • Fixed a bug that prevented WasapiCapture from using exclusive mode (#​1122)
  • Fixed RF64 header parsing in WaveFileChunkReader.ReadWaveHeader (#​1231)
  • PropVariant now supports VT_EMPTY by returning null (#​1071)
  • Better exception when calling disposed AcmStream.Convert (#​1108)
  • Fixed AcmStreamHeader finalizer crash with corrupted data (#​1199)
  • Added net6.0 targets for NAudio.Asio and NAudio.WinMM to remove registry dependency (#​1139)
  • Updating TFMs, modernizing the UAP project to WinUI

Commits viewable in compare view.

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---
updated-dependencies:
- dependency-name: NAudio.Wasapi
  dependency-version: 3.0.1
  dependency-type: direct:production
  update-type: version-update:semver-major
...

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@dependabot dependabot Bot added .NET Pull requests that update .NET code dependencies Pull requests that update a dependency file labels Aug 19, 2026
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